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基于二维材料的人工神经元和突触器件。

Artificial Neuron and Synapse Devices Based on 2D Materials.

机构信息

Department of Chemical and Biological Engineering, Korea University, Seoul, 02841, Korea.

Department of Material Science and Engineering, Seoul National University, Seoul, 08826, Korea.

出版信息

Small. 2021 May;17(20):e2100640. doi: 10.1002/smll.202100640. Epub 2021 Apr 4.

Abstract

Neuromorphic systems, which emulate neural functionalities of a human brain, are considered to be an attractive next-generation computing approach, with advantages of high energy efficiency and fast computing speed. After these neuromorphic systems are proposed, it is demonstrated that artificial synapses and neurons can mimic neural functions of biological synapses and neurons. However, since the neuromorphic functionalities are highly related to the surface properties of materials, bulk material-based neuromorphic devices suffer from uncontrollable defects at surfaces and strong scattering caused by dangling bonds. Therefore, 2D materials which have dangling-bond-free surfaces and excellent crystallinity have emerged as promising candidates for neuromorphic computing hardware. First, the fundamental synaptic behavior is reviewed, such as synaptic plasticity and learning rule, and requirements of artificial synapses to emulate biological synapses. In addition, an overview of recent advances on 2D materials-based synaptic devices is summarized by categorizing these into various working principles of artificial synapses. Second, the compulsory behavior and requirements of artificial neurons such as the all-or-nothing law and refractory periods to simulate a spike neural network are described, and the implementation of 2D materials-based artificial neurons to date is reviewed. Finally, future challenges and outlooks of 2D materials-based neuromorphic devices are discussed.

摘要

神经形态系统模拟人脑的神经功能,被认为是一种有吸引力的下一代计算方法,具有高能效和快速计算速度的优势。这些神经形态系统提出后,证明了人工突触和神经元可以模拟生物突触和神经元的神经功能。然而,由于神经形态功能与材料的表面性质高度相关,基于体材料的神经形态器件在表面存在不可控的缺陷和悬空键引起的强散射。因此,具有无悬空键表面和优异结晶度的二维材料已成为神经形态计算硬件的有前途的候选材料。首先,综述了基本的突触行为,如突触可塑性和学习规则,以及人工突触模拟生物突触的要求。此外,通过将基于二维材料的突触器件分类为各种人工突触的工作原理,对其最新进展进行了概述。其次,描述了人工神经元的强制性行为和要求,如全有或全无律和不应期,以模拟尖峰神经网络,并回顾了基于二维材料的人工神经元的实现。最后,讨论了基于二维材料的神经形态器件的未来挑战和展望。

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