Bruyère Research Institute, University of Ottawa, Ottawa, Canada.
Bruyere Research Institute, Ottawa, Canada.
Cochrane Database Syst Rev. 2021 May 31;5(5):CD012932. doi: 10.1002/14651858.CD012932.pub2.
Social networking platforms offer a wide reach for public health interventions allowing communication with broad audiences using tools that are generally free and straightforward to use and may be combined with other components, such as public health policies. We define interactive social media as activities, practices, or behaviours among communities of people who have gathered online to interactively share information, knowledge, and opinions.
We aimed to assess the effectiveness of interactive social media interventions, in which adults are able to communicate directly with each other, on changing health behaviours, body functions, psychological health, well-being, and adverse effects. Our secondary objective was to assess the effects of these interventions on the health of populations who experience health inequity as defined by PROGRESS-Plus. We assessed whether there is evidence about PROGRESS-Plus populations being included in studies and whether results are analysed across any of these characteristics.
We searched CENTRAL, CINAHL, Embase, MEDLINE (including trial registries) and PsycINFO. We used Google, Web of Science, and relevant web sites to identify additional studies and searched reference lists of included studies. We searched for published and unpublished studies from 2001 until June 1, 2020. We did not limit results by language.
We included randomised controlled trials (RCTs), controlled before-and-after (CBAs) and interrupted time series studies (ITSs). We included studies in which the intervention website, app, or social media platform described a goal of changing a health behaviour, or included a behaviour change technique. The social media intervention had to be delivered to adults via a commonly-used social media platform or one that mimicked a commonly-used platform. We included studies comparing an interactive social media intervention alone or as a component of a multi-component intervention with either a non-interactive social media control or an active but less-interactive social media comparator (e.g. a moderated versus an unmoderated discussion group). Our main outcomes were health behaviours (e.g. physical activity), body function outcomes (e.g. blood glucose), psychological health outcomes (e.g. depression), well-being, and adverse events. Our secondary outcomes were process outcomes important for behaviour change and included knowledge, attitudes, intention and motivation, perceived susceptibility, self-efficacy, and social support.
We used a pre-tested data extraction form and collected data independently, in duplicate. Because we aimed to assess broad outcomes, we extracted only one outcome per main and secondary outcome categories prioritised by those that were the primary outcome as reported by the study authors, used in a sample size calculation, and patient-important.
We included 88 studies (871,378 participants), of which 84 were RCTs, three were CBAs and one was an ITS. The majority of the studies were conducted in the USA (54%). In total, 86% were conducted in high-income countries and the remaining 14% in upper middle-income countries. The most commonly used social media platform was Facebook (39%) with few studies utilising other platforms such as WeChat, Twitter, WhatsApp, and Google Hangouts. Many studies (48%) used web-based communities or apps that mimic functions of these well-known social media platforms. We compared studies assessing interactive social media interventions with non-interactive social media interventions, which included paper-based or in-person interventions or no intervention. We only reported the RCT results in our 'Summary of findings' table. We found a range of effects on health behaviours, such as breastfeeding, condom use, diet quality, medication adherence, medical screening and testing, physical activity, tobacco use, and vaccination. For example, these interventions may increase physical activity and medical screening tests but there was little to no effect for other health behaviours, such as improved diet or reduced tobacco use (20,139 participants in 54 RCTs). For body function outcomes, interactive social media interventions may result in small but important positive effects, such as a small but important positive effect on weight loss and a small but important reduction in resting heart rate (4521 participants in 30 RCTs). Interactive social media may improve overall well-being (standardised mean difference (SMD) 0.46, 95% confidence interval (CI) 0.14 to 0.79, moderate effect, low-certainty evidence) demonstrated by an increase of 3.77 points on a general well-being scale (from 1.15 to 6.48 points higher) where scores range from 14 to 70 (3792 participants in 16 studies). We found no difference in effect on psychological outcomes (depression and distress) representing a difference of 0.1 points on a standard scale in which scores range from 0 to 63 points (SMD -0.01, 95% CI -0.14 to 0.12, low-certainty evidence, 2070 participants in 12 RCTs). We also compared studies assessing interactive social media interventions with those with an active but less interactive social media control (11 studies). Four RCTs (1523 participants) that reported on physical activity found an improvement demonstrated by an increase of 28 minutes of moderate-to-vigorous physical activity per week (from 10 to 47 minutes more, SMD 0.35, 95% CI 0.12 to 0.59, small effect, very low-certainty evidence). Two studies found little to no difference in well-being for those in the intervention and control groups (SMD 0.02, 95% CI -0.08 to 0.13, small effect, low-certainty evidence), demonstrated by a mean change of 0.4 points on a scale with a range of 0 to 100. Adverse events related to the social media component of the interventions, such as privacy issues, were not reported in any of our included studies. We were unable to conduct planned subgroup analyses related to health equity as only four studies reported relevant data.
AUTHORS' CONCLUSIONS: This review combined data for a variety of outcomes and found that social media interventions that aim to increase physical activity may be effective and social media interventions may improve well-being. While we assessed many other outcomes, there were too few studies to compare or, where there were studies, the evidence was uncertain. None of our included studies reported adverse effects related to the social media component of the intervention. Future studies should assess adverse events related to the interactive social media component and should report on population characteristics to increase our understanding of the potential effect of these interventions on reducing health inequities.
社交网络平台为公共卫生干预措施提供了广泛的传播渠道,使广大受众能够使用通常简单易用的工具与他人进行沟通,并且这些工具还可以与其他内容结合使用,例如公共卫生政策。我们将互动式社交媒体定义为人们在网上聚集时进行的互动式分享信息、知识和观点的活动、实践或行为。
我们旨在评估成人之间能够直接进行交流的互动式社交媒体干预措施对改变健康行为、身体功能、心理健康、幸福感和不良影响的效果。我们的次要目的是评估这些干预措施对经历 PROGRESS-Plus 定义的健康不公平的人群的影响。我们评估了是否有证据表明研究中纳入了 PROGRESS-Plus 人群,以及结果是否在这些特征中的任何一个方面进行了分析。
我们检索了 CENTRAL、CINAHL、Embase、MEDLINE(包括试验注册库)和 PsycINFO。我们使用 Google、Web of Science 和相关网站来确定其他研究,并检索纳入研究的参考文献列表。我们检索了 2001 年至 2020 年 6 月 1 日发表和未发表的研究。我们没有对语言进行结果限制。
我们纳入了随机对照试验(RCTs)、对照前后(CBA)和中断时间序列研究(ITSs)。我们纳入了干预网站、应用程序或社交媒体平台描述目标为改变健康行为或包含行为改变技术的研究。社交媒体干预必须通过常用的社交媒体平台或模仿常用平台的平台提供给成年人。我们纳入了比较互动式社交媒体干预与非互动式社交媒体对照或更具互动性的社交媒体对照(例如,有监管的与无监管的讨论组)的单独或作为多成分干预的一部分的研究。我们的主要结局是健康行为(如身体活动)、身体功能结局(如血糖)、心理健康结局(如抑郁)、幸福感和不良事件。我们的次要结局是行为改变过程的重要结局,包括知识、态度、意图和动机、感知易感性、自我效能和社会支持。
我们使用了经过预测试的数据提取表格,并独立地、重复地收集数据。由于我们旨在评估广泛的结局,因此我们仅提取了按研究作者报告的优先顺序进行的主要和次要结局类别中的一个结局,这些结局是基于样本量计算和患者重要性的主要结局。
我们纳入了 88 项研究(871378 名参与者),其中 84 项为 RCTs,3 项为 CBA,1 项为 ITS。这些研究大多在美国进行(54%)。总共,86%的研究是在高收入国家进行的,其余 14%的研究是在上中等收入国家进行的。最常用的社交媒体平台是 Facebook(39%),很少有研究使用其他平台,如微信、Twitter、WhatsApp 和 Google Hangouts。许多研究(48%)使用基于网络的社区或模仿这些知名社交媒体平台功能的应用程序。我们比较了评估互动式社交媒体干预的研究与非互动式社交媒体干预的研究,非互动式社交媒体干预包括基于纸质或面对面的干预或无干预。我们仅在“总结结果”表中报告了 RCT 的结果。我们发现,在健康行为方面,例如母乳喂养、避孕套使用、饮食质量、药物依从性、医学筛查和检测、身体活动、烟草使用和疫苗接种,存在一系列效果。例如,这些干预措施可能会增加身体活动和医学筛查测试,但对其他健康行为(如改善饮食或减少烟草使用)几乎没有影响(54 项 RCT 中有 20139 名参与者)。对于身体功能结局,互动式社交媒体干预可能会产生较小但重要的积极影响,例如对体重减轻和静息心率的小但重要的降低(30 项 RCT 中有 4521 名参与者)。互动式社交媒体可能会改善整体幸福感(标准化均数差(SMD)0.46,95%置信区间(CI)0.14 至 0.79,中等效应,低确定性证据),表现为一般幸福感量表上增加 3.77 分(从 1.15 分到 6.48 分更高),得分范围为 14 至 70(16 项研究中有 3792 名参与者)。我们发现,在心理健康结局(抑郁和困扰)方面没有差异,代表标准量表上的差异为 0.1 分,在 0 至 63 分的分数范围内(SMD-0.01,95%CI-0.14 至 0.12,低确定性证据,12 项 RCT 中有 2070 名参与者)。我们还比较了评估互动式社交媒体干预的研究与具有主动但互动性较低的社交媒体对照的研究(11 项研究)。四项 RCT(1523 名参与者)报告的身体活动发现,通过每周增加 28 分钟的中等到剧烈强度的身体活动来改善(从 10 分钟增加到 47 分钟以上,SMD0.35,95%CI0.12 至 0.59,小效应,非常低确定性证据)。两项研究发现,干预组和对照组的幸福感差异不大(SMD0.02,95%CI-0.08 至 0.13,小效应,低确定性证据),表现为在 0 至 100 的量表上平均变化 0.4 分。与干预的社交媒体部分相关的不良事件,例如隐私问题,在我们纳入的任何研究中都没有报告。我们无法进行与健康公平相关的计划亚组分析,因为只有四项研究报告了相关数据。
本综述结合了各种结局的数据,发现社交媒体干预措施旨在增加身体活动可能是有效的,并且社交媒体干预措施可能会改善幸福感。虽然我们评估了许多其他结局,但由于研究数量较少或研究数量较少,无法进行比较,或者在有研究的情况下,证据不确定。我们纳入的研究均未报告与社交媒体干预相关的不良事件。未来的研究应评估与互动式社交媒体组件相关的不良事件,并报告人口特征,以增加我们对这些干预措施在减少健康不公平方面潜在效果的理解。