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利用虚拟环境进行放射治疗教学。

Utilising virtual environments for radiation therapy teaching and learning.

作者信息

Wijeysingha Eunice Simmone, Chin Vale Yw, Lian Cheryl Pl

机构信息

Health and Social Sciences Cluster, Singapore Institute of Technology, Singapore.

Health and Social Sciences Cluster, Singapore Institute of Technology, Singapore.

出版信息

J Med Imaging Radiat Sci. 2021 Dec;52(4S):S83-S95. doi: 10.1016/j.jmir.2021.07.001. Epub 2021 Jul 31.

Abstract

INTRODUCTION

Modern radiation therapy undergraduate education comprises the illustration of theoretical, technical concepts in a classroom setting, coupled with the acquisition of practical handling and patient communication skills within the clinical environment. In recent years, there has been renewed interest in the application of virtual environments to education, despite ongoing inconclusive evidence on the use of virtual environments for enhancing student educational achievement.

AIM AND OBJECTIVES

The aim of our research is to evaluate a custom-built 3D virtual radiation oncology department created within Second Life®, an online virtual world, as an alternative to traditional physical classroom-based didactic instruction, in tandem with a Virtual Environment for Radiotherapy Training (VERT) system, for the peer support and training of junior radiation therapy students in their first and second year of undergraduate studies. To achieve this aim, we investigated learning achievement outcomes, knowledge retention over a 2-week time interval and learner self-perceived confidence post-instruction, using both quantitative and qualitative analysis.

METHODS

Institutional ethics approval was granted for an exempted review. Participants were currently enrolled undergraduate Year 1 and Year 2 students at our institution. Student participants were randomised into two groups; the control group attended a face-to-face classroom session centred on the illustration of theoretical, technical concepts, while the intervention group attended a virtual classroom session online on Second Life®, where similar content was delivered. Both groups then attended a VERT practical session to acquire practical handling and communication skills in radiation therapy. Upon completion of the sessions, confidence surveys, knowledge-based written and practical assessments were administered to the student participants.

RESULTS

We found that the instructional session conducted within the custom-built 3D virtual radiation oncology department in Second Life® compared to the traditional didactic classroom setting increased undergraduate Year 1 radiation therapy students' perceived confidence to a greater extent compared to Year 2 students, in performing radiation therapy treatment procedures. In addition, our findings revealed that overall learning achievement outcomes and knowledge retention scores between Second Life® and non- Second Life® student participants were closely similar and statistically insignificant. Thematic analysis of the confidence survey questionnaires revealed that the students in general desired more clinical hands-on practice.

DISCUSSION

Second Life® is equally effective in disseminating theoretical, technical course content delivery to undergraduate radiation therapy students. The use of virtual environments appears to have increased the perceived confidence of the Year 1 undergraduate students to a greater extent compared to the Year 2 undergraduates, suggesting that the adoption of virtual environments early in the students' educational journey can have a positive effect on students' learning experience.

CONCLUSIONS AND RECOMMENDATIONS

The development and use of our custom-built Second Life® radiation oncology department provides a novel way of delivering remote, virtual training instruction to undergraduate radiation therapy students over traditional, didactic classroom instructional delivery. We recommend, based on the results of this pilot study, that future research can involve a larger study sample of undergraduate RT students, to explore both the short-term and long-term impact of virtual environments on student learning outcomes across their enrolled years of study. This would in turn mean progressive attempts to revamp our existing curricula structure, to deliberately incorporate the use of virtual environments, especially during early undergraduate years, towards enhanced modern RT education.

摘要

引言

现代放射治疗本科教育包括在课堂环境中讲解理论和技术概念,以及在临床环境中培养实际操作和患者沟通技能。近年来,尽管关于虚拟环境用于提高学生教育成绩的证据尚无定论,但人们对虚拟环境在教育中的应用重新产生了兴趣。

目的

我们研究的目的是评估在在线虚拟世界“第二人生”中创建的定制3D虚拟放射肿瘤学部门,作为传统实体课堂讲授式教学的替代方式,与放射治疗培训虚拟环境(VERT)系统相结合,用于本科一、二年级初级放射治疗学生的同伴支持和培训。为实现这一目标,我们使用定量和定性分析方法,调查了学习成绩结果、两周时间间隔内的知识保留情况以及教学后学习者的自我感知信心。

方法

获得机构伦理批准进行豁免审查。参与者为我校目前在读的本科一、二年级学生。学生参与者被随机分为两组;对照组参加以讲解理论和技术概念为中心的面对面课堂,而干预组参加“第二人生”上的在线虚拟课堂,讲授类似内容。然后两组都参加VERT实践课程,以获得放射治疗的实际操作和沟通技能。课程结束后,对学生参与者进行信心调查、基于知识的书面和实践评估。

结果

我们发现,与传统讲授式课堂相比,在“第二人生”中定制的3D虚拟放射肿瘤学部门进行的教学,在放射治疗程序操作方面,本科一年级放射治疗学生的感知信心比二年级学生提高得更多。此外,我们的研究结果显示,“第二人生”学生参与者和非“第二人生 ”学生参与者之间的总体学习成绩结果和知识保留分数非常相似,且在统计学上无显著差异。对信心调查问卷的主题分析表明,学生总体上希望有更多临床实践操作。

讨论

“第二人生”在向本科放射治疗学生传播理论和技术课程内容方面同样有效。与二年级本科生相比,虚拟环境的使用似乎在更大程度上提高了一年级本科生的感知信心,这表明在学生教育过程早期采用虚拟环境可以对学生的学习体验产生积极影响。

结论与建议

我们定制的“第二人生”放射肿瘤学部门的开发和使用,为向本科放射治疗学生提供远程虚拟培训指导提供了一种新方式,替代了传统的讲授式课堂教学。基于这项试点研究的结果,我们建议未来的研究可以纳入更大样本的本科放射治疗学生,以探索虚拟环境对学生整个学习期间学习成果的短期和长期影响。这反过来意味着逐步尝试改革我们现有的课程结构,有意纳入虚拟环境的使用,特别是在本科早期阶段,以加强现代放射治疗教育。

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