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虚拟现实在慢性肌肉骨骼疼痛患者家庭访视康复中的应用:单组前后对照研究。

Application of Virtual Reality to Home-Visit Rehabilitation for Patients With Chronic Musculoskeletal Pain: A Single-Group Pre-post Comparison Study.

作者信息

Funao Hiroki, Momosaki Ryo, Tsujikawa Mayumi, Kawamoto Eiji, Esumi Ryo, Shimaoka Motomu

机构信息

Department of Molecular Pathobiology and Cell Adhesion Biology, Mie University Graduate School of Medicine, Tsu, JPN.

Department of Practical Nursing, Mie University Graduate School of Medicine, Tsu, JPN.

出版信息

Cureus. 2025 Mar 11;17(3):e80386. doi: 10.7759/cureus.80386. eCollection 2025 Mar.

DOI:10.7759/cureus.80386
PMID:40213767
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC11984008/
Abstract

Objective Virtual reality (VR) is increasingly used to alleviate pain during the rehabilitation of patients with chronic musculoskeletal pain. Previous studies on the application of VR to rehabilitation have reported improvements in pain, functional impairment, and psychological status of patients. However, the focus of many previous studies was on short-term effects and rehabilitation in hospitals. Studies that report home-based rehabilitation for mid- to long-term periods are lacking. Hence, the aim of the study was to investigate the feasibility and safety of applying VR for the home-visit rehabilitation of these patients. Methods A single-group pre-post comparative study was conducted at two home healthcare agencies in Japan. Six female participants (mean age: 76.5 years) with chronic musculoskeletal pain underwent 10 sessions of VR-applied home rehabilitation over 10 weeks. In the intervention, a standalone VR headset (MetaQuest 2; Meta Platforms Inc., Menlo Park, CA, USA) was used to view natural landscape content during rehabilitation. Pain levels, heart rate variability (HRV), motivation for rehabilitation, mood states, Pain Catastrophizing Scale (PCS) scores, and quality of life (QoL) were measured at various time points before, during, and after the VR interventions. All variables were summarized as means and standard deviations, medians and interquartile ranges, or frequencies and percentages, as appropriate. Results All participants completed the rehabilitation sessions without dropping out or experiencing adverse effects, thereby supporting the feasibility and safety of the intervention. Pain levels during rehabilitation significantly decreased compared with baseline levels, showing reductions of more than 4.5 points on the Numerical Rating Scale (NRS; 0-10). The HRV values showed inconsistent trends: an increase and a decrease in the parasympathetic and sympathetic nerve indices, respectively, between the baseline and the first intervention point, revealing a shift towards parasympathetic dominance, whereas no clear trend was observed from the 2nd to the 10th interventions. The motivation for rehabilitation in all patients remained strong, and intrinsic regulation was the dominant factor. The mood states of all patients remained stable within the healthy range throughout the study period. PCS scores initially increased; however, they decreased with time. Regarding QoL, mental health scores remained high, whereas physical and social functioning declined and improved, respectively. Conclusions The VR-applied home-visit rehabilitation is a feasible and safe approach for patients with chronic musculoskeletal pain. The intervention may reduce pain during rehabilitation; however, its effects did not persist long enough to improve constant baseline pain or other psychological factors. Further studies with larger sample sizes and appropriate control groups are required to confirm the effectiveness and long-term benefits of this approach.

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/a836/11984008/d9da44d2eaad/cureus-0017-00000080386-i03.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/a836/11984008/119355777737/cureus-0017-00000080386-i01.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/a836/11984008/5936463bafd0/cureus-0017-00000080386-i02.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/a836/11984008/d9da44d2eaad/cureus-0017-00000080386-i03.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/a836/11984008/119355777737/cureus-0017-00000080386-i01.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/a836/11984008/5936463bafd0/cureus-0017-00000080386-i02.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/a836/11984008/d9da44d2eaad/cureus-0017-00000080386-i03.jpg
摘要

目的 虚拟现实(VR)越来越多地用于缓解慢性肌肉骨骼疼痛患者康复期间的疼痛。先前关于VR在康复中的应用研究报告了患者疼痛、功能障碍和心理状态的改善。然而,许多先前研究的重点是短期效果和医院内的康复。缺乏关于中长期居家康复的研究报告。因此,本研究的目的是调查将VR应用于这些患者居家康复的可行性和安全性。方法 在日本的两家家庭医疗保健机构进行了一项单组前后对比研究。六名患有慢性肌肉骨骼疼痛的女性参与者(平均年龄:76.5岁)在10周内接受了10次应用VR的居家康复治疗。在干预过程中,使用独立的VR头戴式设备(MetaQuest 2;Meta Platforms Inc.,美国加利福尼亚州门洛帕克)在康复期间观看自然景观内容。在VR干预前、干预期间和干预后的不同时间点测量疼痛水平、心率变异性(HRV)、康复动机、情绪状态、疼痛灾难化量表(PCS)评分和生活质量(QoL)。所有变量根据情况汇总为均值和标准差、中位数和四分位间距,或频率和百分比。结果 所有参与者均完成了康复治疗,无退出或出现不良反应,从而支持了干预措施的可行性和安全性。与基线水平相比,康复期间的疼痛水平显著降低,在数字评分量表(NRS;0 - 10)上显示降低超过4.5分。HRV值呈现不一致的趋势:在基线和第一个干预点之间,副交感神经和交感神经指数分别出现增加和减少,表明向副交感神经优势转变,而从第2次到第10次干预未观察到明显趋势。所有患者的康复动机保持强烈,内在调节是主导因素。在整个研究期间,所有患者的情绪状态在健康范围内保持稳定。PCS评分最初升高;然而,随着时间推移而降低。关于生活质量,心理健康评分保持较高,而身体和社会功能分别下降和改善。结论 应用VR的居家康复对慢性肌肉骨骼疼痛患者是一种可行且安全的方法。该干预措施可能会减轻康复期间的疼痛;然而,其效果持续时间不足够长,无法改善持续的基线疼痛或其他心理因素。需要进一步开展更大样本量和适当对照组的研究,以证实这种方法的有效性和长期益处。

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本文引用的文献

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Virtual Reality-Applied Home-Visit Rehabilitation for Patients With Chronic Pain: Protocol for Single-Arm Pre-Post Comparison Study.虚拟现实应用于慢性疼痛患者的家庭访视康复:单臂前后比较研究方案
JMIR Res Protoc. 2024 Dec 30;13:e58734. doi: 10.2196/58734.
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Geographical variation in high-impact chronic pain and psychological associations at the regional level: a multilevel analysis of a large-scale internet-based cross-sectional survey.区域层面高影响慢性疼痛的地理差异及心理关联:基于大规模互联网横断面调查的多层次分析
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沉浸式和非沉浸式虚拟现实辅助主动训练治疗慢性肌肉骨骼疼痛:系统评价和荟萃分析。
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