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基于Kinect的家庭环境下单侧脑瘫儿童强制性诱导治疗方案的开发与可行性研究

Development and Feasibility of a Kinect-Based Constraint-Induced Therapy Program in the Home Setting for Children With Unilateral Cerebral Palsy.

作者信息

Chen Hao-Ling, Lin Szu-Yu, Yeh Chun-Fu, Chen Ren-Yu, Tang Hsien-Hui, Ruan Shanq-Jang, Wang Tien-Ni

机构信息

Department of Physical Medicine and Rehabilitation, National Taiwan University Hospital, National Taiwan University, Taipei, Taiwan.

School of Occupational Therapy, College of Medicine, National Taiwan University, Taipei, Taiwan.

出版信息

Front Bioeng Biotechnol. 2021 Oct 26;9:755506. doi: 10.3389/fbioe.2021.755506. eCollection 2021.

Abstract

Cerebral palsy (CP) is the leading cause of childhood-onset physical disability. Children with CP often have impaired upper limb (UL) function. Constraint-induced therapy (CIT) is one of the most effective UL interventions for children with unilateral CP. However, concerns about CIT for children have been repeatedly raised due to frustration caused by restraint of the child's less-affected UL and lack of motivation for the intensive protocol. Virtual reality (VR), which can mitigate the disadvantages of CIT, potentially can be used as an alternative mediator for implementing CIT. Therefore, we developed a VR-based CIT program for children with CP using the Kinect system. The feasibility of the Kinect-based CIT program was evaluated for children with unilateral CP using a two-phase study design. In phase 1, ten children with unilateral CP were recruited. To confirm the achievement of the motor training goals, maximal UL joint angles were evaluated during gameplay. To evaluate children's perceptions of the game, a questionnaire was used. In phase 2, eight children with unilateral CP were recruited and received an 8 weeks Kinect-based CIT intervention. Performance scores of the game and outcomes of the box and block test (BBT) were recorded weekly. In phase 1, results supported that the design of the program was CIT-specific and was motivational for children with unilateral CP. In phase 2, game performance and the BBT scores began showing stable improvements in the fifth week of intervention. It suggested the Kinect-based CIT program was beneficial to the motor function of the affected UL for children with unilateral CP. According to the results of this feasibility study, larger and controlled effectiveness studies of the Kinect-based CIT program can be conducted to further improve its clinical utility. ClinicalTrials.gov, NCT02808195; Comparative effectiveness of a Kinect-based unilateral arm training system vs. CIT for children with CP.

摘要

脑性瘫痪(CP)是儿童期身体残疾的主要原因。患有CP的儿童上肢(UL)功能往往受损。强制性诱导疗法(CIT)是针对单侧CP儿童最有效的UL干预措施之一。然而,由于限制儿童受影响较小的UL会导致其沮丧,且强化方案缺乏动力,人们对儿童CIT的担忧一直反复出现。虚拟现实(VR)可以减轻CIT的缺点,有可能用作实施CIT的替代媒介。因此,我们使用Kinect系统为患有CP的儿童开发了基于VR的CIT程序。采用两阶段研究设计,对单侧CP儿童基于Kinect的CIT程序的可行性进行了评估。在第1阶段,招募了10名单侧CP儿童。为确认运动训练目标的达成情况,在游戏过程中评估了最大UL关节角度。使用问卷调查来评估儿童对游戏的看法。在第2阶段,招募了8名单侧CP儿童,并接受了为期8周的基于Kinect的CIT干预。每周记录游戏的表现分数和箱块测试(BBT)的结果。在第1阶段,结果支持该程序的设计是特定于CIT的,并且对单侧CP儿童具有激励作用。在第2阶段,游戏表现和BBT分数在干预的第五周开始呈现稳定改善。这表明基于Kinect的CIT程序对单侧CP儿童受影响UL的运动功能有益。根据这项可行性研究的结果,可以进行更大规模且有对照的基于Kinect的CIT程序有效性研究,以进一步提高其临床实用性。ClinicalTrials.gov,NCT02808195;基于Kinect的单侧手臂训练系统与CIT对CP儿童的比较有效性。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/89b4/8576521/7e7e10ec93ff/fbioe-09-755506-g001.jpg

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