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非沉浸式虚拟现实改善帕金森病患者平衡能力并降低跌倒风险:一项系统评价

Non-Immersive Virtual Reality to Improve Balance and Reduce Risk of Falls in People Diagnosed with Parkinson's Disease: A Systematic Review.

作者信息

García-López Héctor, Obrero-Gaitán Esteban, Castro-Sánchez Adelaida María, Lara-Palomo Inmaculada Carmen, Nieto-Escamez Francisco Antonio, Cortés-Pérez Irene

机构信息

Department of Nursing, Physical Therapy and Medicine, University of Almeria, Road Sacramento s/n, 04120 Almeria, Spain.

Department of Health Sciences, University of Jaen, Paraje Las Lagunillas s/n, 23071 Jaen, Spain.

出版信息

Brain Sci. 2021 Oct 28;11(11):1435. doi: 10.3390/brainsci11111435.

Abstract

(1) Objective: To evaluate the effectiveness of non-immersive virtual reality in reducing falls and improving balance in patients diagnosed with Parkinson's disease. (2) Methods: The following databases were searched: PUBMED, PEDro, Scielo, CINAHL, Web of Science, Dialnet, Scopus and MEDLINE. These databases were searched for randomized controlled trials published using relevant keywords in various combinations. The methodological quality of the articles was evaluated using the PEDro scale. (3) Results: A total of 10 studies with a total of 537 subjects, 58.7% of which (n = 315) were men, have been included in the review. The age of the participants in these studies ranged between 55 and 80 years. Each session lasted between 30 and 75 min, and the interventions lasted between 5 and 12 weeks. These studies showed that non-immersive virtual reality is effective in reducing the number of falls and improving both static and dynamic balance in patients diagnosed with Parkinson's disease. Results after non-immersive virtual reality intervention showed an improvement in balance and a decrease in the number and the risk of falls. However, no significant differences were found between the intervention groups and the control groups for all the included studies regarding balance. (4) Conclusions: There is evidence that non-immersive virtual reality can improve balance and reduce the risk and number of falls, being therefore beneficial for people diagnosed with Parkinson's disease.

摘要

(1) 目的:评估非沉浸式虚拟现实对帕金森病患者减少跌倒及改善平衡能力的有效性。(2) 方法:检索了以下数据库:PUBMED、PEDro、Scielo、CINAHL、科学网、Dialnet、Scopus和MEDLINE。使用相关关键词的各种组合在这些数据库中检索已发表的随机对照试验。采用PEDro量表评估文章的方法学质量。(3) 结果:本综述共纳入10项研究,总计537名受试者,其中58.7%(n = 315)为男性。这些研究中参与者的年龄在55岁至80岁之间。每次训练持续30至75分钟,干预持续5至12周。这些研究表明,非沉浸式虚拟现实在减少帕金森病患者的跌倒次数及改善静态和动态平衡方面是有效的。非沉浸式虚拟现实干预后的结果显示平衡能力有所改善,跌倒次数及跌倒风险有所降低。然而,对于所有纳入研究,干预组和对照组在平衡方面未发现显著差异。(4) 结论:有证据表明,非沉浸式虚拟现实可改善平衡能力,降低跌倒风险及跌倒次数,因此对帕金森病患者有益。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/7c03/8615507/b7d6226a579c/brainsci-11-01435-g001.jpg

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