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肌电控制视频游戏对多发性硬化症患者上肢功能的影响:一项可行性研究和开发描述。

Effects of EMG-Controlled Video Games on the Upper Limb Functionality in Patients with Multiple Sclerosis: A Feasibility Study and Development Description.

机构信息

Robotics Lab, Department of Systems Engineering and Automation, University Carlos III of Madrid, Leganés 28911, Spain.

Department of Physical Therapy, Occupational Therapy, Rehabilitation and Physical Medicine, Rey Juan Carlos University, Alcorcón 28922, Spain.

出版信息

Comput Intell Neurosci. 2022 Apr 11;2022:3735979. doi: 10.1155/2022/3735979. eCollection 2022.

Abstract

Multiple sclerosis (MS) is the most common inflammatory neurological disease in young adults, with a high prevalence worldwide (2.8 million people). To aid in the MS treatment, using VR tools in cognitive and motor rehabilitation of such disease has been growing progressively in the last years. However, the role of VR as a rehabilitative tool in MS treatment is still under debate. This paper explores the effects of VR training using EMG activation in upper limb functionality. An experimental training protocol using video games controlled using an MYO armband sensor was conducted in a sample of patients with MS. Results support the use of EMG-commanded video games as a rehabilitative tool in patients with MS, obtaining favorable outcomes related to upper limb functionality and satisfaction.

摘要

多发性硬化症(MS)是年轻人中最常见的炎症性神经系统疾病,在全球范围内患病率很高(280 万人)。为了辅助 MS 治疗,近年来,使用虚拟现实(VR)工具对该疾病进行认知和运动康复的应用逐渐增多。然而,VR 作为 MS 治疗的康复工具的作用仍存在争议。本文探讨了使用肌电图(EMG)激活在上肢功能恢复中的 VR 训练的效果。一项使用 MYO 臂带传感器控制的视频游戏的实验性训练方案在 MS 患者样本中进行。结果支持将 EMG 控制的视频游戏作为 MS 患者的康复工具,在改善上肢功能和提高患者满意度方面取得了有利的结果。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/4c8e/9017529/5e4ef9299bf6/CIN2022-3735979.001.jpg

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