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开发一个面向临床的虚拟现实颞骨解剖模块并对三维显示技术进行随机对照研究。

Development of a virtual reality clinically oriented temporal bone anatomy module with randomised control study of three-dimensional display technology.

作者信息

Copson Bridget, Wijewickrema Sudanthi, Sorace Laurence, Jones Randall, O'Leary Stephen

机构信息

Department of Surgery (Otolaryngology), The University of Melbourne, Melbourne, Victoria, Australia.

Medical Imaging, St Vincent's Hospital Melbourne Pty Ltd, Fitzroy, Victoria, Australia.

出版信息

BMJ Simul Technol Enhanc Learn. 2020 Dec 14;7(5):352-359. doi: 10.1136/bmjstel-2020-000592. eCollection 2021.

Abstract

OBJECTIVE

To investigate the effectiveness of a virtual reality (VR), three-dimensional (3D) clinically orientated temporal bone anatomy module, including an assessment of different display technologies.

METHODS

A clinically orientated, procedural and interactive anatomy module was generated from a micro-CT of a cadaveric temporal bone. The module was given in three different display technologies; 2D, 3D with monoscopic vision, and 3D with stereoscopic vision. A randomised control trial assessed the knowledge acquisition and attitudes of 47 medical students though a pretutorial and post-tutorial questionnaire. The questionnaire included questions identifying anatomic structures as well as understanding structural relations and clinical relevance. Furthermore, a five-point Likert scale assessed the students' attitudes to the module and alternative learning outcomes, such as interest in otology and preparedness for clinical rotations.

RESULTS

As a whole cohort, the total test score improved significantly, with a large effect size (p≤0.005, Cohen's d=1.41). The 23 students who returned the retention questionnaire had a significant improvement in total test score compared with their pretutorial score, with a large effect size (p≤0.005, Cohen's d=0.83). Display technology did not influence the majority of learning outcomes, with the exception of 3D technologies, showing a significantly improvement in understanding of clinical relevance and structural relations (p=0.034). Students preferred 3D technologies for ease of use, perceived effectiveness and willingness to use again.

CONCLUSIONS

The developed VR temporal bone anatomy tutor was an effective self-directed education tool. 3D technology remains valuable in facilitating spatial learning and superior user satisfaction.

摘要

目的

研究虚拟现实(VR)三维(3D)临床导向的颞骨解剖模块的有效性,包括对不同显示技术的评估。

方法

从一具尸体颞骨的微型计算机断层扫描(micro-CT)生成一个临床导向、程序性且交互式的解剖模块。该模块以三种不同的显示技术呈现:二维(2D)、单视场3D和立体视场3D。一项随机对照试验通过课前和课后问卷评估了47名医学生的知识获取情况和态度。问卷包括识别解剖结构以及理解结构关系和临床相关性的问题。此外,一个五点李克特量表评估了学生对该模块以及其他学习成果的态度,如对耳科学的兴趣和临床轮转准备情况。

结果

作为一个整体队列,总测试分数显著提高,效应量较大(p≤0.005,科恩d值=1.41)。23名返回留存问卷的学生与课前分数相比,总测试分数有显著提高,效应量较大(p≤0.005,科恩d值=0.83)。除3D技术外,显示技术对大多数学习成果没有影响,3D技术在理解临床相关性和结构关系方面有显著改善(p=0.034)。学生们因易用性、感知有效性和再次使用意愿而更喜欢3D技术。

结论

所开发的VR颞骨解剖辅导工具是一种有效的自主教育工具。3D技术在促进空间学习和提高用户满意度方面仍然很有价值。

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