University of Bergamo, Bergamo, Italy.
Stud Health Technol Inform. 2022 May 16;293:145-152. doi: 10.3233/SHTI220361.
Tele-rehabilitation is gaining importance due to the increasing need for objectiveness in the evaluation of patients with impaired motor functions. Low-cost marker-less motion capture systems are becoming key enabling technologies as support in the treatment of musculoskeletal diseases.
The goal of this work is to investigate the use of the Microsoft Azure Kinect device to develop a tele-rehabilitation platform for shoulder motor function recovery. The platform comprehends a set of serious games, which are fundamental to increase the patients' engagement in shoulder rehabilitation.
Starting from a set of functionalities identified together with the medical personnel of an Italian hospital, the Azure Kinect device has been used as motion capture system to interact with the serious games. Mobile applications for patients and physicians have been developed to manage the rehabilitation process.
The solution has been tested by the involved medical personnel. It has been considered interesting and promising. Further improvements in the design of the virtual environment of the serious games are required.
The presented platform is a starting point to develop a complete IT solution for the daily shoulder rehabilitation.
由于需要对运动功能受损的患者进行更客观的评估,远程康复变得越来越重要。低成本的无标记运动捕捉系统正成为支持治疗肌肉骨骼疾病的关键使能技术。
本工作旨在研究使用 Microsoft Azure Kinect 设备为肩部运动功能恢复开发远程康复平台。该平台包含了一组严肃游戏,这些游戏对于提高患者肩部康复的参与度至关重要。
从与意大利一家医院的医务人员一起确定的一组功能开始,Azure Kinect 设备被用作运动捕捉系统,与严肃游戏进行交互。还为患者和医生开发了移动应用程序来管理康复过程。
该解决方案已由相关医务人员进行了测试。它被认为是有趣和有前途的。严肃游戏的虚拟环境设计需要进一步改进。
所提出的平台是为日常肩部康复开发完整 IT 解决方案的起点。