Baashar Yahia, Alkawsi Gamal, Ahmad Wan Nooraishya Wan, Alhussian Hitham, Alwadain Ayed, Capretz Luiz Fernando, Babiker Areej, Alghail Adnan
Faculty of Computing and Informatics, Universiti Malaysia Sabah, Labuan, Malaysia.
Institute of Sustainable Energy, Universiti Tenaga Nasional, Kajang, Malaysia.
JMIR Serious Games. 2022 Jul 5;10(3):e32715. doi: 10.2196/32715.
Augmented reality (AR) is an interactive technology that uses persuasive digital data and real-world surroundings to expand the user's reality, wherein objects are produced by various computer applications. It constitutes a novel advancement in medical care, education, and training.
The aim of this work was to assess how effective AR is in training medical students when compared to other educational methods in terms of skills, knowledge, confidence, performance time, and satisfaction.
We performed a meta-analysis on the effectiveness of AR in medical training that was constructed by using the Cochrane methodology. A web-based literature search was performed by using the Cochrane Library, Web of Science, PubMed, and Embase databases to find studies that recorded the effect of AR in medical training up to April 2021. The quality of the selected studies was assessed by following the Cochrane criteria for risk of bias evaluations.
In total, 13 studies with a total of 654 participants were included in the meta-analysis. The findings showed that using AR in training can improve participants' performance time (I=99.9%; P<.001), confidence (I=97.7%; P=.02), and satisfaction (I=99.8%; P=.006) more than what occurs under control conditions. Further, AR did not have any effect on the participants' knowledge (I=99.4%; P=.90) and skills (I=97.5%; P=.10). The meta-regression plot shows that there has been an increase in the number of articles discussing AR over the years and that there is no publication bias in the studies used for the meta-analysis.
The findings of this work suggest that AR can effectively improve performance time, satisfaction, and confidence in medical training but is not very effective in areas such as knowledge and skill. Therefore, more AR technologies should be implemented in the field of medical training and education. However, to confirm these findings, more meticulous research with more participants is needed.
增强现实(AR)是一种交互式技术,它利用有说服力的数字数据和现实世界环境来扩展用户的现实,其中物体由各种计算机应用程序生成。它是医疗保健、教育和培训领域的一项新进展。
本研究的目的是评估与其他教育方法相比,AR在培训医学生时在技能、知识、信心、操作时间和满意度方面的效果如何。
我们使用Cochrane方法对AR在医学培训中的有效性进行了荟萃分析。通过使用Cochrane图书馆、科学网、PubMed和Embase数据库进行基于网络的文献检索,以查找截至2021年4月记录AR在医学培训中效果的研究。根据Cochrane偏倚风险评估标准对所选研究的质量进行评估。
荟萃分析共纳入13项研究,总计654名参与者。研究结果表明,与对照条件相比,在培训中使用AR可以更多地改善参与者的操作时间(I=99.9%;P<.001)、信心(I=97.7%;P=.02)和满意度(I=99.8%;P=.006)。此外,AR对参与者的知识(I=99.4%;P=.90)和技能(I=97.5%;P=.10)没有任何影响。荟萃回归图显示,多年来讨论AR的文章数量有所增加,并且用于荟萃分析的研究中没有发表偏倚。
本研究结果表明,AR可以有效提高医学培训中的操作时间、满意度和信心,但在知识和技能等方面不是很有效。因此,应在医学培训和教育领域实施更多的AR技术。然而,为了证实这些发现,需要进行更多有更多参与者的细致研究。