Maltby Steven, Mahadevan Joshua J, Spratt Neil J, Garcia-Esperon Carlos, Kluge Murielle G, Paul Christine L, Kleinig Timothy J, Levi Christopher R, Walker Frederick R
Centre for Advanced Training Systems, The University of Newcastle, Callaghan, NSW, Australia.
School of Biomedical Sciences & Pharmacy, College of Health, Medicine & Wellbeing, The University of Newcastle, Callaghan, NSW, Australia.
BMC Med Educ. 2024 Dec 19;24(1):1494. doi: 10.1186/s12909-024-06438-3.
Variation in stroke treatment metrics highlight a need for approaches to improve clinical processes. Training interventions can improve outcomes, but Australian physician trainees do not currently receive formal process-directed stroke training. Virtual reality (VR) stroke workflow training has proven acceptable, usable, useful and feasible in trial contexts, but how to integrate VR training into physician training remains unclear. The current study sought to document stroke staff perceptions of existing training and assess implementation of routine VR training at comprehensive stroke centres, outside of a trial context.
Training was delivered to physician trainees via individual sessions or facilitated group workshops depending on the hospital site. VR usage data was captured automatically via Wi-Fi. Survey responses from both trainees and training staff were collected, with statistical comparisons performed for matching questions in pre- and post-training surveys. Themes identified in open-ended survey responses were enumerated and reported.
Forty-two TACTICS VR training sessions were logged at 2 hospitals between May 2022 and October 2023. Trainees reported receiving low amounts of prior formal stroke training; both trainees and training staff identified unmet needs and barriers to existing training. VR users (n = 30) provided positive feedback on VR hardware, software design, user experience, content, educational value and delivery approach (mean scores 3.9 to 4.7; 1 = strongly disagree, 5 = strongly agree). VR training improved confidence in: knowledge of acute stroke assessment / treatment (post-training vs. pre-training = 4.0±0.7 vs. 2.9±1.0; P < .0001), ability to effectively assess / treat stroke (4.0±0.6 vs. 3.1±1.0; P < .0001), ability to optimally communicate with colleagues (4.1±0.6 vs. 3.3±1.0; P < .001), understanding of workflow practices (4.3±0.6 vs. 3.2±1.2; P < .0001), ability to make improvements (4.1±0.8 vs. 3.0±1.2; P < .0001) and awareness of local stroke management criteria / processes (4.1±0.8 vs. 3.6±1.1; P < .01). Respondents suggested enhancements in funding, access, awareness, training populations and delivery modality to improve training sustainment.
VR stroke workflow training was perceived by trainees and training staff as feasible, acceptable, usable, useful and positively impacted stroke training. Respondents endorsed future use of VR training to support training at comprehensive stroke centres and identified aspects for improved future integration.
中风治疗指标的差异凸显了改进临床流程方法的必要性。培训干预措施可以改善治疗结果,但澳大利亚的医生实习生目前并未接受正式的、针对流程的中风培训。虚拟现实(VR)中风工作流程培训在试验环境中已被证明是可接受、可用、有用且可行的,但如何将VR培训整合到医生培训中仍不明确。本研究旨在记录中风医护人员对现有培训的看法,并评估在非试验环境下综合中风中心常规VR培训的实施情况。
根据医院地点,通过个别课程或小组工作坊的形式为医生实习生提供培训。VR使用数据通过Wi-Fi自动收集。收集了实习生和培训人员的调查回复,并对培训前后调查中匹配问题进行了统计比较。列举并报告了开放式调查回复中确定的主题。
2022年5月至2023年10月期间,两家医院记录了42次TACTICS VR培训课程。实习生报告称之前接受的正式中风培训较少;实习生和培训人员都指出了现有培训未满足的需求和障碍。VR用户(n = 30)对VR硬件、软件设计、用户体验、内容、教育价值和交付方式给予了积极反馈(平均得分3.9至4.7;1 = 强烈不同意,5 = 强烈同意)。VR培训提高了对以下方面的信心:急性中风评估/治疗知识(培训后与培训前 = 4.0±0.7对2.9±1.0;P <.0001)、有效评估/治疗中风的能力(4.0±0.6对3.1±1.0;P <.0001)、与同事进行最佳沟通的能力(4.1±0.6对3.3±1.0;P <.001)、对工作流程实践的理解(4.3±0.6对3.2±1.2;P <.0001)、进行改进的能力(4.1±0.8对3.0±1.2;P <.0001)以及对当地中风管理标准/流程的认识(4.1±0.8对3.6±1.1;P <.01)。受访者建议在资金、获取途径、认知度、培训人群和交付方式方面进行改进,以提高培训的持续性。
实习生和培训人员认为VR中风工作流程培训是可行、可接受、可用、有用的,并且对中风培训产生了积极影响。受访者认可未来使用VR培训来支持综合中风中心的培训,并确定了未来改进整合的方面。