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一项关于影响游戏障碍因素的流行病学研究:在线横断面设计。

An epidemiological study on factors influencing gaming disorder: An online cross-sectional design.

作者信息

Wani Rabbanie Tariq, Rashid Imrose, Chowdri IqraNisar, Qazi Tanzeela Bashir

机构信息

Department of Community Medicine, Government Medical College, Srinagar, Jammu and Kashmir, India.

J and K Health Services, India.

出版信息

J Family Med Prim Care. 2022 May;11(5):2114-2118. doi: 10.4103/jfmpc.jfmpc_1701_21. Epub 2022 May 14.

Abstract

BACKGROUND

Gaming disorders have increased over time due to easy availability of online gaming. The aim of this study is to determine the factors influencing the gaming disorders.

METHODS

An online questionnaire was circulated on gaming platforms for the assessment as per IGD-20 and DSM-5 criteria.

RESULTS

A significant correlation was found between duration of play and gaming disorders ( = , < 0.05. The scores were concurrent as per IGD-20 and DSM-5 criteria.

CONCLUSION

Undiagnosed gaming disorder among gamers needs to be addressed. Duration of playing of games also needs to be checked to reduce the prevalence of gaming disorders.

摘要

背景

随着在线游戏的便捷获取,游戏障碍随时间有所增加。本研究的目的是确定影响游戏障碍的因素。

方法

根据IGD - 20和DSM - 5标准,在游戏平台上发放在线问卷进行评估。

结果

发现游戏时长与游戏障碍之间存在显著相关性(= ,<0.05。根据IGD - 20和DSM - 5标准,得分是一致的。

结论

游戏玩家中未被诊断出的游戏障碍需要得到解决。还需要检查游戏时长以降低游戏障碍的患病率。

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The online disinhibition effect.网络去抑制效应。
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