Virtual Therapeutics, Kirkland, Washington.
Center for Education in Health Sciences, Feinberg School of Medicine, Northwestern University, Chicago, Illinois.
Pain Manag Nurs. 2022 Oct;23(5):672-681. doi: 10.1016/j.pmn.2022.05.004. Epub 2022 Jul 19.
The purpose of this systematic review is to examine the delivery and clinical efficacy of virtual reality (VR) therapeutics for acute pain management in adults and identify practical considerations of VR deployment, as well as current gaps in the literature.
A systematic review.
A search of PubMed, CINAHL, PsychINFO, Embase, Compendex, and Inspec was completed using Medical Subject Headings (MeSH) and keyword search terms related to acute pain and VR.
REVIEW/ANALYSIS METHODS: A systematic review of all pertinent articles published between January 1, 2000, and August 1, 2020, was conducted according to the Preferred Reporting Items for Systematic Review and Meta-Analyses (PRISMA) guidelines.
Twenty-three articles met final inclusion criteria and were included in this review. Studies utilized VR in a variety of settings for wound care, procedure-induced pain, physical or occupational therapy, dental treatment or generalized acute pain. A likely mechanism by which VR promoted analgesia in these studies is distraction. Of the reviewed studies, 19 (83%) reported decreases in pain intensity while using VR compared with no VR use or with a non-VR group.
This systematic review found VR to be an effective tool for acute pain management. Findings from this review also underscore the importance of addressing the patient's sense of presence and levels of immersion, interaction, and interest when deploying VR. Future VR studies should consider incorporation of anxiety, presence, and VR side effect measures in addition to acute pain metrics.
本系统评价旨在考察虚拟现实 (VR) 疗法在成人急性疼痛管理中的应用效果,并确定 VR 应用的实际考虑因素,以及目前文献中的空白。
系统评价。
使用与急性疼痛和 VR 相关的医学主题词 (MeSH) 和关键词搜索词,对 PubMed、CINAHL、PsychINFO、Embase、Compendex 和 Inspec 进行了搜索。
综述/分析方法:根据系统评价和荟萃分析的首选报告项目 (PRISMA) 指南,对 2000 年 1 月 1 日至 2020 年 8 月 1 日期间发表的所有相关文章进行了系统评价。
有 23 篇文章符合最终纳入标准,并被纳入本综述。这些研究在各种环境中使用 VR 来治疗伤口护理、手术引起的疼痛、物理或职业治疗、牙科治疗或一般急性疼痛。VR 在这些研究中促进镇痛的一个可能机制是分散注意力。在回顾的研究中,19 项(83%)报告在使用 VR 时疼痛强度降低,与不使用 VR 或与非 VR 组相比。
本系统评价发现 VR 是一种有效的急性疼痛管理工具。本综述的结果还强调了在部署 VR 时关注患者的存在感和沉浸感、交互和兴趣水平的重要性。未来的 VR 研究应考虑将焦虑、存在感和 VR 副作用措施纳入急性疼痛指标之外。