Krarup Kasper Bygum, Rantanen Jesper Mosgaard, Mørk Morten, Pedersen Inge Søkilde, Christensen Jeppe Hagstrup, Kristensen Søren Risom, Handberg Aase, Krarup Henrik Bygum
Department of Geriatrics, Aalborg Universitetshospital, Aalborg, Denmark.
Department of Molecular Diagnostics, Aalborg Universitetshospital, Aalborg, Denmark.
Sports Med Int Open. 2022 Jul 22;6(1):E39-E46. doi: 10.1055/a-1858-8436. eCollection 2022 Jan.
The effect of long gaming sessions on energy intake, caffeine intake, blood pressure, heart rate, heart rate variability, and biochemical cardiac injury markers is unknown. The objective of this exploratory study was to investigate the changes in healthy male adults during two consecutive 18-hour sedentary video gaming sessions. Nine participants were enrolled in the study. Energy intake was noted in food diaries. Heart rate variability was monitored continuously; blood pressure and cardiac injury markers were measured every three to six hours. During the 42-hour study, the participants had an energy and caffeine intake of 8004.9 kcal and 1354.4 mg, respectively. The participants had a significant decrease in energy intake in the second session (p=0.01). A strong, negative correlation was found between body mass index and total energy intake (R=-0.84, p=0.005) and waist circumference and total energy intake (R=-0.70, p=0.036) in the first session. No nightly dip in blood pressure or heart rate was observed. Based on this study, long-term adverse effects of gaming cannot be ruled out. The non-dip of HR and BP suggests that long gaming sessions could be detrimental to cardiovascular health long term.
长时间玩游戏对能量摄入、咖啡因摄入、血压、心率、心率变异性和生化心脏损伤标志物的影响尚不清楚。这项探索性研究的目的是调查健康男性成年人在连续两次18小时久坐视频游戏过程中的变化。九名参与者被纳入该研究。通过食物日记记录能量摄入。持续监测心率变异性;每三到六小时测量一次血压和心脏损伤标志物。在为期42小时的研究中,参与者的能量和咖啡因摄入量分别为8004.9千卡和1354.4毫克。参与者在第二阶段的能量摄入显著下降(p=0.01)。在第一阶段,体重指数与总能量摄入之间(R=-0.84,p=0.005)以及腰围与总能量摄入之间(R=-0.70,p=0.036)发现了强烈的负相关。未观察到夜间血压或心率下降。基于这项研究,不能排除游戏的长期不良影响。心率和血压无下降表明长时间玩游戏可能长期损害心血管健康。