• 文献检索
  • 文档翻译
  • 深度研究
  • 学术资讯
  • Suppr Zotero 插件Zotero 插件
  • 邀请有礼
  • 套餐&价格
  • 历史记录
应用&插件
Suppr Zotero 插件Zotero 插件浏览器插件Mac 客户端Windows 客户端微信小程序
定价
高级版会员购买积分包购买API积分包
服务
文献检索文档翻译深度研究API 文档MCP 服务
关于我们
关于 Suppr公司介绍联系我们用户协议隐私条款
关注我们

Suppr 超能文献

核心技术专利:CN118964589B侵权必究
粤ICP备2023148730 号-1Suppr @ 2026

文献检索

告别复杂PubMed语法,用中文像聊天一样搜索,搜遍4000万医学文献。AI智能推荐,让科研检索更轻松。

立即免费搜索

文件翻译

保留排版,准确专业,支持PDF/Word/PPT等文件格式,支持 12+语言互译。

免费翻译文档

深度研究

AI帮你快速写综述,25分钟生成高质量综述,智能提取关键信息,辅助科研写作。

立即免费体验

社会学习动态影响职业导向教育虚拟环境中的表现和职业自我效能。

Social learning dynamics influence performance and career self-efficacy in career-oriented educational virtual environments.

机构信息

Department of Psychological Sciences, Purdue University, West Lafayette, IN, United States of America.

Department of Organizational Sciences and Communication, The George Washington University, Washington, DC, United States of America.

出版信息

PLoS One. 2022 Sep 29;17(9):e0273788. doi: 10.1371/journal.pone.0273788. eCollection 2022.

DOI:10.1371/journal.pone.0273788
PMID:36174072
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC9521914/
Abstract

Educational virtual environments (EVEs) are defined by their features of immersion (degree of sensory engagement) and fidelity (degree of realism). Increasingly, EVEs are being used for career development and training purposes, which we refer to as career-oriented EVEs. However, little research has examined the effects of immersion and fidelity on career-related outcomes, like self-efficacy and interests, and the learning dynamics that may influence these outcomes. We address these research needs across two studies using an inductive approach. Study 1 compares welding career exploration in EVEs to traditional career exploration and finds that individuals using EVEs report more positive career self-efficacy. Study 2 examines the influence of social learning dynamics, or how individuals learn from each other through behavioral modeling, on performance and career-related self-efficacy and interest. Groups were assigned to use either a high or low immersion and fidelity EVE. Findings indicate strong social learning dynamics in both EVEs, but the effects were stronger for groups using the higher immersion and fidelity EVE. Specifically, groups converged on two performance measures, and the performance of individuals who were situated as behavioral models significantly predicted the performance of other group members. Performance at the individual level, in turn, predicted career self-efficacy and interest for men but not women, and only for those using the higher immersion and fidelity EVE. Based on these findings, we conclude with practical recommendations for and implications of implementing career-oriented EVEs for career exploration and skills training.

摘要

教育虚拟环境 (EVEs) 的定义特征为沉浸感(感官参与程度)和逼真度(真实程度)。越来越多的 EVEs 被用于职业发展和培训目的,我们称之为面向职业的 EVEs。然而,很少有研究探讨沉浸感和逼真度对职业相关结果(如自我效能感和兴趣)的影响,以及可能影响这些结果的学习动态。我们通过两项研究使用归纳法来解决这些研究需求。研究 1 将 EVEs 中的焊接职业探索与传统职业探索进行比较,发现使用 EVEs 的个体报告的职业自我效能感更为积极。研究 2 研究了社会学习动态的影响,即个体如何通过行为建模相互学习,对绩效和职业相关的自我效能感和兴趣的影响。将小组分配到使用高或低沉浸度和逼真度的 EVE。研究结果表明,两种 EVE 中都存在强烈的社会学习动态,但对于使用更高沉浸度和逼真度 EVE 的小组,影响更为强烈。具体而言,小组在两个绩效指标上趋于一致,而作为行为模型的个体的绩效显著预测了其他小组成员的绩效。反过来,个人层面的绩效预测了男性但不是女性的职业自我效能感和兴趣,并且仅适用于使用更高沉浸度和逼真度 EVE 的男性。基于这些发现,我们最后提出了实施面向职业的 EVEs 进行职业探索和技能培训的实际建议和影响。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/32fc/9521914/8d97c806255b/pone.0273788.g003.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/32fc/9521914/bc3176ff0393/pone.0273788.g001.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/32fc/9521914/675c06222430/pone.0273788.g002.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/32fc/9521914/8d97c806255b/pone.0273788.g003.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/32fc/9521914/bc3176ff0393/pone.0273788.g001.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/32fc/9521914/675c06222430/pone.0273788.g002.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/32fc/9521914/8d97c806255b/pone.0273788.g003.jpg

相似文献

1
Social learning dynamics influence performance and career self-efficacy in career-oriented educational virtual environments.社会学习动态影响职业导向教育虚拟环境中的表现和职业自我效能。
PLoS One. 2022 Sep 29;17(9):e0273788. doi: 10.1371/journal.pone.0273788. eCollection 2022.
2
The effectiveness of internet-based e-learning on clinician behavior and patient outcomes: a systematic review protocol.基于互联网的电子学习对临床医生行为和患者结局的有效性:一项系统评价方案。
JBI Database System Rev Implement Rep. 2015 Jan;13(1):52-64. doi: 10.11124/jbisrir-2015-1919.
3
Recovery schools for improving behavioral and academic outcomes among students in recovery from substance use disorders: a systematic review.改善物质使用障碍康复期学生行为和学业成果的康复学校:一项系统综述
Campbell Syst Rev. 2018 Oct 4;14(1):1-86. doi: 10.4073/csr.2018.9. eCollection 2018.
4
The relevance of low-fidelity virtual reality simulators compared with other learning methods in basic endovascular skills training.与其他学习方法相比,低保真度虚拟现实模拟器在基础腔内技能培训中的相关性。
J Vasc Surg. 2019 Jan;69(1):227-235. doi: 10.1016/j.jvs.2018.10.047.
5
Career exploration behavior of Korean medical students.韩国医学生的职业探索行为。
Korean J Med Educ. 2017 Sep;29(3):175-185. doi: 10.3946/kjme.2017.63. Epub 2017 Aug 29.
6
Effectiveness of high fidelity simulation versus low fidelity simulation on practical/clinical skill development in pre-registration physiotherapy students: a systematic review.高保真模拟与低保真模拟对预注册物理治疗专业学生实践/临床技能发展的有效性:一项系统综述
JBI Database System Rev Implement Rep. 2019 Jun;17(6):1229-1255. doi: 10.11124/JBISRIR-2017-003931.
7
Self-Efficacy and Life Satisfaction Mediate the Relationship between Perceived Social Support and Career Exploration among College Students: A Cross-Sectional Study.自我效能感和生活满意度在大学生感知社会支持与职业探索之间的中介作用:一项横断面研究。
J Psychol. 2024;158(5):368-382. doi: 10.1080/00223980.2024.2312870. Epub 2024 Feb 15.
8
Early career midwives' perception of their teamwork skills following a specifically designed, whole-of-degree educational strategy utilising groupwork assessments.早期职业助产士在采用专门设计的、涵盖整个学位的教育策略(利用小组作业评估)后,对其团队合作技能的看法。
Midwifery. 2021 Aug;99:102997. doi: 10.1016/j.midw.2021.102997. Epub 2021 Apr 14.
9
Virtual Learning Simulations in High School: Effects on Cognitive and Non-cognitive Outcomes and Implications on the Development of STEM Academic and Career Choice.高中虚拟学习模拟:对认知和非认知结果的影响以及对STEM学术和职业选择发展的启示
Front Psychol. 2017 May 30;8:805. doi: 10.3389/fpsyg.2017.00805. eCollection 2017.
10
Exploring structural relations among computer self-efficacy, perceived immersion, and intention to use virtual reality training systems.探索计算机自我效能感、感知沉浸感与使用虚拟现实训练系统意图之间的结构关系。
Virtual Real. 2022;26(4):1725-1744. doi: 10.1007/s10055-022-00656-0. Epub 2022 Jun 14.

引用本文的文献

1
A Mentoring Network for Diversity in Dental, Oral, and Craniofacial Research.口腔、牙齿和颅面研究多样性导师网络。
J Dent Res. 2024 Nov;103(12):1167-1172. doi: 10.1177/00220345241265664. Epub 2024 Sep 15.

本文引用的文献

1
Ready student one: Exploring the predictors of student learning in virtual reality.准备好的学生 1:探索虚拟现实中学生学习的预测因素。
PLoS One. 2020 Mar 25;15(3):e0229788. doi: 10.1371/journal.pone.0229788. eCollection 2020.
2
Historical comparison of gender inequality in scientific careers across countries and disciplines.各国和各学科科学职业中性别不平等的历史比较。
Proc Natl Acad Sci U S A. 2020 Mar 3;117(9):4609-4616. doi: 10.1073/pnas.1914221117. Epub 2020 Feb 18.
3
Achieving Interface and Environment Fidelity in the Virtual Basic Laparoscopic Surgical Trainer.
在虚拟基础腹腔镜手术训练器中实现界面和环境逼真度
Int J Hum Comput Stud. 2016 Dec;96:22-37. doi: 10.1016/j.ijhcs.2016.07.005. Epub 2016 Jul 9.
4
Social Learning Strategies: Bridge-Building between Fields.社会学习策略:领域间的桥梁搭建。
Trends Cogn Sci. 2018 Jul;22(7):651-665. doi: 10.1016/j.tics.2018.04.003. Epub 2018 May 11.
5
Virtual Learning Simulations in High School: Effects on Cognitive and Non-cognitive Outcomes and Implications on the Development of STEM Academic and Career Choice.高中虚拟学习模拟:对认知和非认知结果的影响以及对STEM学术和职业选择发展的启示
Front Psychol. 2017 May 30;8:805. doi: 10.3389/fpsyg.2017.00805. eCollection 2017.
6
A computational model of self-efficacy's various effects on performance: Moving the debate forward.自我效能感对绩效影响的计算模型:推动辩论向前发展。
J Appl Psychol. 2017 Apr;102(4):599-616. doi: 10.1037/apl0000177. Epub 2016 Dec 19.
7
Reconsidering fidelity in simulation-based training.重新思考基于模拟的培训中的保真度。
Acad Med. 2014 Mar;89(3):387-92. doi: 10.1097/ACM.0000000000000130.
8
Individual consistency and flexibility in human social information use.人类社会信息使用中的个体一致性和灵活性。
Proc Biol Sci. 2013 Dec 18;281(1776):20132864. doi: 10.1098/rspb.2013.2864. Print 2014 Feb 7.
9
Physical and cognitive effects of virtual reality integrated training.虚拟现实集成训练的身心影响。
Hum Factors. 2011 Oct;53(5):558-72. doi: 10.1177/0018720811413389.
10
Immersive interfaces for engagement and learning.用于参与和学习的沉浸式界面。
Science. 2009 Jan 2;323(5910):66-9. doi: 10.1126/science.1167311.