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在不同时间点打断物体的不同效果。

The different effects of breaking an object at different time points.

机构信息

School of Psychology, Shaanxi Normal University, No.199, South Chang'an Road, Yanta District, Xi'an, 710062, China.

Shaanxi Provincial Key Laboratory of Behavior and Cognitive Neuroscience, Xi'an, 710062, China.

出版信息

Psychon Bull Rev. 2023 Jun;30(3):942-952. doi: 10.3758/s13423-022-02210-0. Epub 2022 Nov 20.

Abstract

Whether the Object-based Correspondence Effect caused by task-irrelevant handles of graspable objects is attributed to the spatial-based or motor-based accounts, or both, has been controversial thus far. In this study, we investigated this question from the time dynamic perspective with the modified stimulus-response (S-R) compatibility paradigm. Specifically, we used three different types of objects in three behavioral experiments: objects with a handle, symmetrical objects, and objects with unilateral protrusion. The objects were broken or remained intact at three different time points (i.e., 50 ms, 150 ms, and 250 ms). The results showed that the object with an intact handle had the correspondence effect at 150 ms, while the correspondence effect disappeared when the handle was broken (Experiment 1). However, no similar pattern was found for symmetric objects (Experiment 2) and objects with unilateral protrusion (Experiment 3). Meanwhile, similar compatibility effects were found in all three experiments when the breakage occurred at 50 ms, which suggests that spatial-based, attention-related factors play a key role in early visual information representation. Our findings suggest that both early spatial-based and later motor-based mechanisms are necessary for the object-based correspondence effect, corroborating the development of visual information representation over time.

摘要

到目前为止,关于由可抓握物体的无关手柄引起的基于对象的对应效应是归因于基于空间的还是基于运动的解释,或者两者兼而有之,这一直存在争议。在这项研究中,我们使用修改后的刺激-反应(S-R)相容性范式从时间动态的角度研究了这个问题。具体来说,我们在三个行为实验中使用了三种不同类型的物体:带有手柄的物体、对称物体和单侧突出的物体。物体在三个不同的时间点(即 50ms、150ms 和 250ms)被打破或保持完整。结果表明,在 150ms 时,完整手柄的物体具有对应效应,而当手柄被打破时,对应效应消失(实验 1)。然而,在对称物体(实验 2)和单侧突出物体(实验 3)中没有发现类似的模式。同时,当断裂发生在 50ms 时,在所有三个实验中都发现了类似的兼容性效应,这表明基于空间的、与注意力相关的因素在早期视觉信息表示中起着关键作用。我们的研究结果表明,基于对象的对应效应既需要早期基于空间的机制,也需要后期基于运动的机制,这证实了视觉信息表示随着时间的推移而发展。

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