Li Xuecheng, Huang Jiafu, Kong Zhaowei, Sun Fenghua, Sit Cindy H P, Li Chunxiao
School of Physical Education & Sports Science, South China Normal University, Guangzhou, China.
Adapted Physical Activity + Laboratory, South China Normal University, Guangzhou, China.
Games Health J. 2023 Apr;12(2):89-99. doi: 10.1089/g4h.2022.0168. Epub 2023 Jan 27.
It is unclear whether virtual reality (VR)-based exercise can improve physical fitness in people with intellectual disability (ID). This systematic review therefore aimed to synthesize existing evidence regarding the efficacy of VR-based exercise on physical fitness in people with ID. Eligible articles were searched through six major electronic databases from inception until August 15, 2022. Returned studies were screened through predefined inclusion and exclusion criteria. Data from the included studies were then extracted and synthesized. A total of 13 randomized controlled trials were included and 12 of them were found to have good research quality. Different physical fitness outcomes were evaluated: (1) muscular fitness ( = 0.05-2.12; proportion of effect = 5/6), (2) cardiorespiratory fitness ( = 0.12-0.67; proportion of effect = 5/5), (3) flexibility ( = 0.81; proportion of effect = 1/2), (4) body composition ( = 0.10; proportion of effect = 2/3), (5) balance ( = 0.23-1.65; proportion of effect = 6/7), (6) coordination ( = 0.19-0.48; proportion of effect = 2/3), (7) speed and agility ( = 0.13-0.46; proportion of effect = 4/4), and (8) overall motor proficiency ( = 0.02-1.08; proportion of effect = 1/3). While there was some preliminary evidence showing that VR-based exercise could improve muscular fitness, cardiorespiratory fitness, balance, and speed and agility in individuals with ID, other outcomes showed less conclusive or limited positive evidence. Overall, additional studies are needed to understand the benefits of VR-based exercise on physical fitness in people with ID.
基于虚拟现实(VR)的运动能否改善智力残疾(ID)患者的身体素质尚不清楚。因此,本系统评价旨在综合现有证据,探讨基于VR的运动对ID患者身体素质的疗效。从数据库建库至2022年8月15日,通过六个主要电子数据库检索符合条件的文章。根据预先设定的纳入和排除标准对检索到的研究进行筛选。然后提取并综合纳入研究的数据。共纳入13项随机对照试验,其中12项研究质量良好。评估了不同的身体素质结果:(1)肌肉适能(效应量=0.05 - 2.12;有效比例=5/6),(2)心肺适能(效应量=0.12 - 0.67;有效比例=5/5),(3)柔韧性(效应量=0.81;有效比例=1/2),(4)身体成分(效应量=0.10;有效比例=2/3),(5)平衡能力(效应量=0.23 - 1.65;有效比例=6/7),(6)协调性(效应量=0.19 - 0.48;有效比例=2/3),(7)速度和敏捷性(效应量=0.13 - 0.46;有效比例=4/4),以及(8)整体运动能力(效应量=0.02 - 1.08;有效比例=1/3)。虽然有一些初步证据表明基于VR的运动可以改善ID患者的肌肉适能、心肺适能、平衡能力以及速度和敏捷性,但其他结果显示的证据不太确凿或积极证据有限。总体而言,需要更多研究来了解基于VR的运动对ID患者身体素质的益处。