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一种使用治疗性虚拟现实解决方案预防骨髓活检疼痛的新选择(REVEH 试验):开放标签、随机、多中心、3 期研究。

A New Option for Pain Prevention Using a Therapeutic Virtual Reality Solution for Bone Marrow Biopsy (REVEH Trial): Open-Label, Randomized, Multicenter, Phase 3 Study.

机构信息

Department of Hematology, Confluent Private Hospital, Nantes, France.

Department of Onco-Hematology, Institut inter-régionaL de Cancérologie, Centre Jean Bernard, Le Mans, France.

出版信息

J Med Internet Res. 2023 Feb 15;25:e38619. doi: 10.2196/38619.

Abstract

BACKGROUND

Evidence regarding the analgesic effect of distraction through immersion in virtual reality (VR) for care-induced pain has been documented in several phase 2 trials, but comparison with standard treatments in large, randomized studies is needed.

OBJECTIVE

In this open-label, multicenter, randomized, phase 3 trial, we evaluated the safety and efficacy of a novel VR therapy solution for distraction in the context of bone marrow biopsy.

METHODS

Bliss is a VR software with 4 imaginary interactive environments in 3 dimensions with binaural sound (head-mounted display). Efficacy regarding pain intensity was evaluated using a visual analog scale (VAS; score from 0 to 10) immediately after the biopsy. Secondary end points were anxiety and tolerance. Modified intention-to-treat analysis was performed.

RESULTS

Overall, 126 patients with previously documented untreated or suspected malignant hemopathy between September 6, 2018, and May 18, 2020, were randomly assigned in a 1:1 ratio to receive pain prevention with a mixture of nitrous oxide/oxygen (MEOPA; n=63) or VR (n=63) before and during the bone marrow biopsy. We excluded 8 patients from the final analysis (3 in the MEOPA group and 5 in the VR group). All patients received local anesthesia (lidocaine) before biopsy. Follow-up was limited to 1 month after the biopsy. Participants' median age was 65.5 (range 18-87) years, and 54.2% (64/118) of patients were male. The average pain intensity was 3.5 (SD 2.6, 95% CI -1.6 to 8.6) for the MEOPA group and 3.0 (SD 2.4, 95% CI -1.7 to 7.7) for the VR group, without any significant differences in age, sex, center, and hemopathy (P=.26). Concerning anxiety, 67.5% (79/117; fear of pain questionnaire) of the patients were afraid before the biopsy, and anxiety scores were moderate to very high in 26.3% (30/114; revised Spielberger State-Trait Anxiety Inventory questionnaire) of the patients before the biopsy and 9.0% (10/114) after the biopsy for all patients, without a significant difference between the 2 groups (P=.83). Immersion in VR was well tolerated by the majority (54/57, 95%) of patients in the VR group.

CONCLUSIONS

The intensity of pain did not significantly differ between both arms. VR was well tolerated, and the satisfaction of patients, nurses, and physicians was very high. VR could be an alternative treatment in case of contraindication or intolerance to MEOPA.

TRIAL REGISTRATION

ClinicalTrials.gov NCT03483194; https://clinicaltrials.gov/ct2/show/NCT03483194.

摘要

背景

虚拟现实(VR)分散注意力在护理引起的疼痛方面的镇痛效果已在几项 2 期试验中得到证实,但需要在大型随机研究中与标准治疗进行比较。

目的

在这项开放性、多中心、随机、3 期试验中,我们评估了一种新型 VR 治疗方案在骨髓活检中分散注意力的安全性和有效性。

方法

Bliss 是一款具有 4 个虚拟交互环境的 VR 软件,具有立体声音效(头戴式显示器)。使用视觉模拟量表(VAS;评分 0-10)在活检后即刻评估疼痛强度的疗效。次要终点为焦虑和耐受性。进行了改良意向治疗分析。

结果

2018 年 9 月 6 日至 2020 年 5 月 18 日,共有 126 例先前确诊的未经治疗或疑似恶性血液病患者参与了研究,按 1:1 的比例随机分为一氧化二氮/氧气混合(MEOPA;n=63)或 VR(n=63)组,在骨髓活检前和活检期间接受疼痛预防。我们排除了 8 名患者进行最终分析(MEOPA 组 3 名,VR 组 5 名)。所有患者在活检前均接受局部麻醉(利多卡因)。随访时间限制在活检后 1 个月。参与者的中位年龄为 65.5 岁(范围 18-87 岁),54.2%(64/118)为男性。MEOPA 组平均疼痛强度为 3.5(SD 2.6,95%CI -1.6 至 8.6),VR 组为 3.0(SD 2.4,95%CI -1.7 至 7.7),两组间年龄、性别、中心和血液病无显著差异(P=.26)。在焦虑方面,117 例患者中有 67.5%(79/117;疼痛恐惧问卷)在活检前感到害怕,在活检前,114 例患者中有 26.3%(30/114;修订版斯皮尔伯格状态-特质焦虑量表问卷)的焦虑评分较高,在所有患者中,9.0%(10/114)在活检后焦虑评分较低,两组间无显著差异(P=.83)。大多数(54/57,95%)VR 组患者对 VR 均有较好的耐受性。

结论

两组之间的疼痛强度无显著差异。VR 耐受性良好,患者、护士和医生的满意度非常高。在对 MEOPA 有禁忌或不耐受的情况下,VR 可能是一种替代治疗方法。

试验注册

ClinicalTrials.gov NCT03483194;https://clinicaltrials.gov/ct2/show/NCT03483194.

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/9435/9978987/4bfe7e56716a/jmir_v25i1e38619_fig1.jpg

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