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网络游戏对大学生成长的积极影响:一项来自中国的定性研究。

Positive effects of online games on the growth of college students: A qualitative study from China.

作者信息

Li Feiyue, Zhang Di, Wu Suowei, Zhou Rui, Dong Chaoqun, Zhang Jingjing

机构信息

School of Nursing, Wenzhou Medical University, Wenzhou, China.

School of Mental Health, Wenzhou Medical University, Wenzhou, China.

出版信息

Front Psychol. 2023 Feb 24;14:1008211. doi: 10.3389/fpsyg.2023.1008211. eCollection 2023.

Abstract

OBJECTIVES

This study aimed to explore the positive effects of online games on college students' psychological demands and individual growth.

METHODS

A qualitative study design was carried out in September 2021. Semi-structured, in-depth, and individual interviews were conducted with a purposive sample of 20 undergraduates who played the online game "Glory of Kings" from six universities. Thematic analysis was employed to explore the positive features caused by "Glory of Kings".

RESULTS

College students reported three positive effects of online games, namely, satisfying the need for personal growth, meeting the requirement of social life and promoting academic performance.

CONCLUSION

College educators and families should take advantage of the positive effect of online games to guide college students to use online games reasonably.

摘要

目的

本研究旨在探讨网络游戏对大学生心理需求和个人成长的积极影响。

方法

2021年9月开展了一项定性研究。对来自六所大学的20名玩网络游戏《王者荣耀》的本科生进行了有目的抽样,进行了半结构化、深入的个人访谈。采用主题分析法探究《王者荣耀》带来的积极特征。

结果

大学生报告了网络游戏的三个积极影响,即满足个人成长需求、满足社交生活要求和提高学业成绩。

结论

高校教育工作者和家庭应利用网络游戏的积极影响,引导大学生合理使用网络游戏。

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