McMenamin Paul G
Faculty of Medicine, Nursing and Health Sciences, Department of Anatomy and Developmental Biology, Monash University, Melbourne, VIC, Australia.
Adv Exp Med Biol. 2023;1421:39-61. doi: 10.1007/978-3-031-30379-1_3.
Capturing the 'third dimension' of complex human form or anatomy has been an objective of artists and anatomists from the renaissance in the fifteenth and sixteenth centuries onwards. Many of these drawings, paintings, and sculptures have had a profound influence on medical teaching and the learning resources we took for granted until around 40 years ago. Since then, the teaching of human anatomy has undergone significant change, especially in respect of the technologies available to augment or replace traditional cadaver-based dissection instruction. Whilst resources such as atlases, wall charts, plastic models, and images from the Internet have been around for many decades, institutions looking to reduce the reliance on dissection-based teaching in medical or health professional training programmes have in more recent times increasingly had access to a range of other options for classroom-based instruction. These include digital resources and software programmes and plastinated specimens, although the latter come with a range of ethical and cost considerations. However, the urge to recapitulate the 'third dimension' of anatomy has seen the recent advent of novel resources in the form of 3D printed replicas. These 3D printed replicas of normal human anatomy dissections are based on a combination of radiographic imaging and surface scanning that captures critical 3D anatomical information. The final 3D files can either be augmented with false colour or made to closely resemble traditional prosections prior to printing. This chapter details the journey we and others have taken in the search for the 'third dimension'. The future of a haptically identical, anatomically accurate replica of human cadaver specimens for surgical and medical training is nearly upon us. Indeed, the need for hard copy replicas may eventually be superseded by the opportunities afforded by virtual reality (VR) and augmented reality (AR).
从15、16世纪的文艺复兴时期起,描绘复杂人体形态或解剖结构的“第三维度”就一直是艺术家和解剖学家的目标。直到大约40年前,我们一直将许多此类绘画、雕塑视为理所当然,并将其作为医学教学和学习资源。从那时起,人体解剖学教学发生了重大变化,特别是在用于增强或取代传统尸体解剖教学的技术方面。虽然像图谱、挂图、塑料模型和互联网图像等资源已经存在了几十年,但那些希望在医学或健康专业培训项目中减少对解剖教学依赖的机构,最近越来越多地有了一系列用于课堂教学的其他选择。这些包括数字资源、软件程序和塑化标本,不过后者存在一系列伦理和成本方面的考量。然而,对再现解剖学“第三维度”的迫切需求促使了以3D打印复制品形式出现的新型资源的诞生。这些正常人体解剖结构的3D打印复制品基于放射成像和表面扫描的结合,能够捕捉关键的3D解剖信息。最终的3D文件在打印前既可以用假彩色增强,也可以制作得与传统的局部解剖标本非常相似。本章详细介绍了我们以及其他人在探索“第三维度”过程中的历程。用于外科和医学培训的、在触觉上完全相同且解剖结构精确的人体尸体标本复制品的未来已近在眼前。事实上,对硬拷贝复制品的需求最终可能会被虚拟现实(VR)和增强现实(AR)带来的机遇所取代。