Li Fengping, Song Yang, Cen Xuanzhen, Sun Dong, Lu Zhenghui, Bíró István, Gu Yaodong
Faculty of Sports Science, Ningbo University, Ningbo 315211, China.
Doctoral School on Safety and Security Sciences, Óbuda University, 1034 Budapest, Hungary.
Healthcare (Basel). 2023 Jul 31;11(15):2178. doi: 10.3390/healthcare11152178.
To compare the efficacy of different recovery strategies (sitting; cold water immersion, CWI; vibration foam rolling, VFR) on the lower extremities of amateur basketball players after the simulated load of a basketball game, we assessed the power, agility, and dynamic balance before and after interventions. Ten amateur basketball players alternately underwent 12 min of sitting, 12 min of CWI at 5 °C, and 12 min of VFR. The power, agility, and dynamic balance were measured immediately post-warm-up, immediately post-game, immediately post-intervention, 1 h after interventions, and 24 h after interventions. To simulate the load of a basketball game, specific movements were designed and implemented. Jump height was measured using a Kistler force plate. Reaction time and dynamic balance score were assessed using the Pavigym agility response system and the Y balance test, respectively. The data were analyzed with a two-way repeated measures analysis of variance (ANOVA). The results showed that the vertical jump height significantly decreased after the CWI intervention compared to the CON and VFR groups ( < 0.001). At 1 h after the intervention, the vertical jump height in the CON group showed delayed recovery compared to the CWI and VFR groups ( = 0.007; < 0.001). At 24 h after the intervention, the vertical jump height in the CWI group further increased and was significantly different from the CON and VFR groups ( < 0.001; = 0.005). Additionally, reaction times significantly increased immediately after the CWI intervention ( = 0.004) but showed further recovery at 24 h compared to the CON group ( < 0.001). The dynamic balance score significantly rebounded after the CWI intervention compared to the CON group ( = 0.021), with further improvement at 24 h ( < 0.001). CWI initially showed negative effects, but over time, its recovery effect was superior and more long-lasting. VFR had the best immediate effect on lower limb recovery after the game.
为比较不同恢复策略(坐姿;冷水浸泡,CWI;振动泡沫轴放松,VFR)对模拟篮球比赛负荷后业余篮球运动员下肢的功效,我们评估了干预前后的力量、敏捷性和动态平衡。10名业余篮球运动员依次进行12分钟的坐姿休息、12分钟5℃的冷水浸泡以及12分钟的振动泡沫轴放松。在热身结束后、比赛结束后、干预结束后、干预后1小时以及干预后24小时立即测量力量、敏捷性和动态平衡。为模拟篮球比赛负荷,设计并实施了特定动作。使用奇石乐测力台测量跳跃高度。分别使用Pavigym敏捷反应系统和Y平衡测试评估反应时间和动态平衡得分。数据采用双向重复测量方差分析(ANOVA)进行分析。结果显示,与对照组和VFR组相比,CWI干预后垂直跳跃高度显著降低(<0.001)。干预后1小时,对照组的垂直跳跃高度与CWI组和VFR组相比恢复延迟(=0.007;<0.001)。干预后24小时,CWI组的垂直跳跃高度进一步增加,与对照组和VFR组有显著差异(<0.001;=0.005)。此外,CWI干预后立即反应时间显著增加(=0.004),但与对照组相比在24小时时显示出进一步恢复(<0.001)。与对照组相比,CWI干预后动态平衡得分显著反弹(=0.021),在24小时时进一步改善(<0.001)。CWI最初显示出负面影响,但随着时间推移,其恢复效果更优且更持久。VFR对比赛后下肢恢复的即时效果最佳。