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基于虚拟现实的慢性肌肉骨骼疼痛患者运动疗法:一项范围综述。

Virtual Reality-Based Exercise Therapy for Patients with Chronic Musculoskeletal Pain: A Scoping Review.

作者信息

Bilika Paraskevi, Karampatsou Natalia, Stavrakakis Giorgos, Paliouras Achilleas, Theodorakis Yannis, Strimpakos Nikolaos, Kapreli Eleni

机构信息

Clinical Exercise Physiology and Rehabilitation Research Laboratory, Physiotherapy Department, Faculty of Health Sciences, University of Thessaly, 35100 Lamia, Greece.

Exercise Psychology & Quality of Life Research Laboratory, Department of Physical Education and Sport Science, University of Thessaly, 42100 Trikala, Greece.

出版信息

Healthcare (Basel). 2023 Aug 28;11(17):2412. doi: 10.3390/healthcare11172412.

Abstract

This scoping review aimed to identify interventions utilizing virtual-reality-based exercise therapy in patients with chronic musculoskeletal pain. Searches were conducted in four databases using descriptors related to virtual reality, exercise, and chronic musculoskeletal pain. Two reviewers screened the titles and abstracts of the studies to assess eligibility, with a third author resolving any discrepancies. Data were extracted and summarized in a narrative format by three independent raters. Clinical trials were evaluated using the PEDro scale to assess the effectiveness of virtual-reality-based exercise therapy in chronic musculoskeletal pain patients. A total of 162 articles were identified from the databases. After applying the inclusion criteria, nine articles were considered suitable for analysis, including six randomized clinical trials. The selected articles were categorized based on study characteristics, virtual-reality-based exercise therapy interventions (including technologies and equipment used), exercise interventions, outcome measures, and effectiveness. The findings indicate that virtual-reality-based exercise therapy shows promising results in reducing pain, improving disability, enhancing range of motion, and increasing treatment satisfaction in patients with chronic musculoskeletal pain. However, it is not possible to conclude that virtual-reality-based exercise therapy is superior to other treatments due to the limited number of available studies, heterogeneity in application protocols, and varying methodological quality. Further research is needed to draw more definitive conclusions.

摘要

本综述旨在确定在慢性肌肉骨骼疼痛患者中使用基于虚拟现实的运动疗法的干预措施。使用与虚拟现实、运动和慢性肌肉骨骼疼痛相关的描述词在四个数据库中进行检索。两名评审员筛选研究的标题和摘要以评估其 eligibility,由第三位作者解决任何差异。数据由三名独立评分员以叙述形式提取和总结。使用PEDro量表评估临床试验,以评估基于虚拟现实的运动疗法对慢性肌肉骨骼疼痛患者的有效性。从数据库中总共识别出162篇文章。应用纳入标准后,九篇文章被认为适合分析,包括六项随机临床试验。所选文章根据研究特征、基于虚拟现实的运动疗法干预措施(包括使用的技术和设备)、运动干预措施、结局指标和有效性进行分类。研究结果表明,基于虚拟现实的运动疗法在减轻慢性肌肉骨骼疼痛患者的疼痛、改善残疾状况、增加活动范围和提高治疗满意度方面显示出有希望的结果。然而,由于现有研究数量有限、应用方案的异质性以及方法学质量的差异,无法得出基于虚拟现实的运动疗法优于其他治疗方法的结论。需要进一步的研究来得出更明确的结论。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/49c2/10487144/9cc6180d2325/healthcare-11-02412-g001.jpg

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