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评估虚拟现实平台对国防劳动力进行应激管理技能培训的效果:多地点、混合方法可行性研究。

Evaluation of a Virtual Reality Platform to Train Stress Management Skills for a Defense Workforce: Multisite, Mixed Methods Feasibility Study.

机构信息

Centre for Advanced Training Systems, Faculty of Health, Medicine & Wellbeing, The University of Newcastle, Callaghan, Australia.

School of Biomedical Sciences & Pharmacy, Faculty of Health, Medicine & Wellbeing, The University of Newcastle, Callaghan, Australia.

出版信息

J Med Internet Res. 2023 Nov 6;25:e46368. doi: 10.2196/46368.

Abstract

BACKGROUND

Psychological stress-related injuries within first-responder organizations have created a need for the implementation of effective stress management training. Most stress management training solutions have limitations associated with scaled adoption within the workforce. For instance, those that are effective in civilian populations often do not align with the human performance culture embedded within first-responder organizations. Programs involving expert-led instructions that are high in quality are often expensive.

OBJECTIVE

This study sought to evaluate a tailored stress management training platform within the existing training schedule of the Australian Defense Force (ADF). The platform, known as Performance Edge (PE), is a novel virtual reality (VR) and biofeedback-enabled stress management skills training platform. Focusing on practical training of well-established skills and strategies, the platform was designed to take advantage of VR technology to generate an immersive and private training environment. This study aimed to assess the feasibility of delivering the VR platform within the existing group-based training context and intended training population. In this setting, the study further aimed to collect data on critical predictors of user acceptance and technology adoption in education, including perceived usability, usefulness, and engagement, while also assessing training impacts.

METHODS

This study used a mixed methods, multisite approach to collect observational, self-reported, and biometric data from both training staff and trainers within a real-world "on-base" training context in the ADF. Validated scales include the Presence Questionnaire and User Engagement Scale for perceived usefulness, usability, and engagement, as well as the State Mindfulness Scale and Relaxation Inventory, to gain insights into immediate training impacts for specific training modules. Additional surveys were specifically developed to assess implementation feedback, intention to use skills, and perceived training impact and value.

RESULTS

PE training was delivered to 189 ADF trainees over 372 training sessions. The platform was easy to use at an individual level and was feasible to deliver in a classroom setting. Trainee feedback consistently showed high levels of engagement and a sense of presence with the training content and environment. PE is overall perceived as an effective and useful training tool. Self-report and objective indices confirmed knowledge improvement, increased skill confidence, and increased competency after training. Specific training elements resulted in increased state mindfulness, increased physical relaxation, and reduced breathing rate. The ability to practice cognitive strategies in a diverse, private, and immersive training environment while in a group setting was highlighted as particularly valuable.

CONCLUSIONS

This study found the VR-based platform (PE) to be a feasible stress management training solution for group-based training delivery in a defense population. Furthermore, the intended end users, both trainers and trainees, perceive the platform to be usable, useful, engaging, and effective for training, suggesting end-user acceptance and potential for technology adoption.

摘要

背景

急救人员组织内与心理压力相关的伤害,促使人们需要实施有效的压力管理培训。大多数压力管理培训解决方案在员工规模方面存在采用受限的问题。例如,在平民群体中有效的方案通常与急救人员组织中所嵌入的人员绩效文化不匹配。那些涉及专家指导的高质量方案往往费用高昂。

目的

本研究旨在评估澳大利亚国防军(ADF)现有培训计划内定制的压力管理培训平台。该平台称为 Performance Edge(PE),是一种新颖的虚拟现实(VR)和生物反馈式压力管理技能培训平台。该平台专注于实用培训,以成熟的技能和策略为重点,旨在利用 VR 技术生成沉浸式和私密的培训环境。本研究旨在评估在现有的基于小组的培训环境和预期培训人群中提供 VR 平台的可行性。在这种环境下,该研究还旨在收集关于用户接受度和技术在教育中采用的关键预测因素的数据,包括感知可用性、有用性和参与度,同时评估培训效果。

方法

本研究采用混合方法、多地点方法,从澳大利亚国防军的现实“基地”培训环境中的培训人员和培训师那里收集观察性、自我报告和生物计量数据。经过验证的量表包括感知有用性、可用性和参与度的存在问卷和用户参与量表,以及状态正念量表和放松量表,以深入了解特定培训模块的即时培训效果。此外,还专门开发了额外的调查来评估实施反馈、技能使用意图以及感知培训效果和价值。

结果

在 372 次培训课程中,为 189 名 ADF 学员提供了 PE 培训。该平台易于个人使用,并且在课堂环境中可行。学员的反馈一致表明,他们对培训内容和环境的参与度很高,并且有存在感。PE 总体上被认为是一种有效的、有用的培训工具。自我报告和客观指标证实,培训后知识有所提高,技能信心增强,能力提高。特定的培训内容导致状态正念增加,身体放松增加,呼吸频率降低。在群体环境中,能够在多样化、私密和沉浸式的培训环境中练习认知策略,这一点被认为特别有价值。

结论

本研究发现,基于 VR 的平台(PE)是一种可行的压力管理培训解决方案,可用于防御人员的基于小组的培训交付。此外,预期的最终用户,包括培训师和学员,都认为该平台易于使用、有用、参与度高且培训效果好,这表明最终用户接受度高,并且有采用该技术的潜力。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/e59f/10659241/0f4e1214689d/jmir_v25i1e46368_fig1.jpg

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