Donohue L K, Buesing M, Peterson K D, Ersoz C, Russell L J, Mowat F M
University of Wisconsin-Madison School of Veterinary Medicine, Department of Surgical Sciences, Madison, WI, USA.
University of Wisconsin-Madison School of Medicine and Public Health, Department of Ophthalmology and Visual Sciences, Madison, WI, USA.
Appl Anim Behav Sci. 2024 Jan;270. doi: 10.1016/j.applanim.2023.106151. Epub 2023 Dec 26.
Despite availability of video content marketed for dog () entertainment, there is little information on dog behaviors when viewing content, nor describing which content is engaging. The aims of this study were to define demographics of dogs that engage with screens, owner observed behaviors, and perceived content interest. A digital survey was distributed to dog owners (03/2022-03/2023). We collected demographics, home environment, owner-rated behaviors, content interest, and interest in 4 presented videos. We compared the representation of dogs from different purebred dog groups (categorized by job/purpose by the American Kennel Club) with the estimated general purebred dog population. Most respondents (total n=1,246) lived in the USA (89%). Median age was 4 years, 54% were purebred, 51% were female. Most (86%, n=1,077) stated their dog watched screen content. Excitement behaviors were often described: 78% of dogs approached the screen, 76% vocalized. Many owners played videos for their dogs when left alone. Dogs most frequently engaged with animal content; dogs were the most popular animal. Age and visual status influenced the frequency of perceived interaction; age and breed influenced content interest. Within purebred dogs that were stated to watch content, there was a relative over-representation of "sporting" and "herding"-type breeds. A dog's age, visual status, and breed type may influence their interest in video content at home. Because many owners reported excitement in their dogs in reaction to screen content, owners may wish to determine whether video content would be suitable for use when their dogs are left alone.
尽管有面向狗狗娱乐的视频内容,但关于狗狗观看内容时的行为信息却很少,也没有描述哪些内容具有吸引力。本研究的目的是确定与屏幕互动的狗狗的人口统计学特征、主人观察到的行为以及对内容的感知兴趣。向狗狗主人发放了一份数字调查问卷(2022年3月至2023年3月)。我们收集了人口统计学信息、家庭环境、主人评定的行为、内容兴趣以及对4个展示视频的兴趣。我们将不同纯种犬组(按美国养犬俱乐部的工作/用途分类)的狗狗比例与估计的纯种犬总体数量进行了比较。大多数受访者(共1246人)居住在美国(89%)。中位年龄为4岁,54%为纯种犬,51%为雌性。大多数(86%,n = 1077)表示他们的狗狗观看屏幕内容。经常描述到兴奋行为:78%的狗狗靠近屏幕,76%发出声音。许多主人在独自留下狗狗时会为它们播放视频。狗狗最常与动物内容互动;狗是最受欢迎的动物。年龄和视觉状态影响了感知互动的频率;年龄和品种影响了内容兴趣。在表示观看内容的纯种犬中,“运动型”和“畜牧型”品种的比例相对过高。狗狗的年龄、视觉状态和品种类型可能会影响它们对家中视频内容的兴趣。由于许多主人报告说他们的狗狗对屏幕内容有兴奋反应,主人可能希望确定视频内容在他们独自留下狗狗时是否适合使用。