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采用虚拟食物暴露结合积极情绪诱导或社会支持以减少神经性厌食症患者的食物焦虑:一项可行性研究。

Virtual food exposure with positive mood induction or social support to reduce food anxiety in anorexia nervosa: A feasibility study.

机构信息

Department of General Psychology, University of Padova, Padova, Italy.

Department of Neuroscience, University of Padova, Padova, Italy.

出版信息

Int J Eat Disord. 2024 Mar;57(3):703-715. doi: 10.1002/eat.24155. Epub 2024 Feb 17.

Abstract

OBJECTIVE

Aversive emotions toward food and the consequences of eating are at the core of anorexia nervosa. Exposure therapy is effective to reduce anxiety and avoidance toward feared stimuli. Based on the inhibitory learning framework, this study examined the feasibility to induce social support or positive mood to enhance the impact of a single session virtual food exposure on food-related anxiety in anorexia nervosa.

METHOD

One hundred and forty-five patients were randomized to: (1) virtual food exposure (i.e., baseline condition), (2) virtual food exposure plus positive mood induction (i.e., positive mood condition), or (3) virtual food exposure plus social support (i.e., social support condition). They completed self-report assessments of anxiety toward virtual foods, general anxiety, positive mood, social support, and hunger, before and after virtual food exposure. Number of eye gazes and touches toward foods were recorded during the virtual reality exposure.

RESULTS

Patients had lower levels of anxiety toward virtual foods in the positive mood condition, compared to the baseline condition [F  = 4.36, p = .015; medium effect size]. They also touched food items more often in the baseline condition. No other significant changes were found.

DISCUSSION

Virtual food exposure enhanced by positive mood induction seems a feasible approach to strengthen the impact of food exposure in anorexia nervosa.

PUBLIC SIGNIFICANCE

This research contributes to the understanding of how patients with anorexia nervosa can be supported to overcome fear and anxiety around food. Virtual reality enables patients to expose themselves to difficult situations (e.g., kitchen with foods of various calorie contents) while experiencing positive stimuli, such as a loving and kind pet or a supportive avatar.

摘要

目的

对食物的厌恶情绪和进食的后果是神经性厌食症的核心。暴露疗法对于减少对恐惧刺激的焦虑和回避是有效的。基于抑制性学习框架,本研究检验了诱导社会支持或积极情绪以增强单次虚拟食物暴露对神经性厌食症患者食物相关焦虑影响的可行性。

方法

145 名患者被随机分为:(1)虚拟食物暴露(即基线条件),(2)虚拟食物暴露加积极情绪诱导(即积极情绪条件),或(3)虚拟食物暴露加社会支持(即社会支持条件)。他们在虚拟食物暴露前后完成了对虚拟食物的焦虑、一般焦虑、积极情绪、社会支持和饥饿感的自我报告评估。在虚拟现实暴露期间记录了对食物的注视次数和触摸次数。

结果

与基线条件相比,积极情绪条件下的患者对虚拟食物的焦虑程度较低[F  = 4.36,p = .015;中等效应量]。他们在基线条件下也更多地触摸食物。没有发现其他显著变化。

讨论

通过积极情绪诱导增强的虚拟食物暴露似乎是一种可行的方法,可以增强神经性厌食症患者对食物暴露的影响。

公众意义

这项研究有助于理解如何支持神经性厌食症患者克服对食物的恐惧和焦虑。虚拟现实使患者能够在体验积极刺激(如可爱友好的宠物或支持性化身)的同时,暴露在困难的情境中(例如有各种热量含量的食物的厨房)。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/636b/11137760/8ddf905da8c8/EAT-57-703-g001.jpg

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