Choe Chung, Yu Seunghee
Department of Economics, Konkuk University, 120 Neungdong-ro, Gwangjin-gu, Seoul, 05029, Korea.
College of General Eduction, Kookmin University, 77 Jeongneung-ro, Seongbuk-gu, Seoul, 02707, Korea.
Child Psychiatry Hum Dev. 2024 Jul 17. doi: 10.1007/s10578-024-01736-9.
We investigated the association between computer and mobile phone online activities and adolescents' problem behaviors (e.g., depressive symptoms, withdrawal, somatic complaints, attention deficit, and aggression) using data from the Korean Children and Youth Panel Survey and latent growth model analysis. The results demonstrated that text-related activities lowered withdrawal and attention deficit. Higher use of online communities or personal websites was associated with higher depressive symptoms, withdrawal, somatic symptoms, and aggression. Online gaming increased both attention deficit' initial value and its decrease rate. Taking photos decreased withdrawal. Watching videos increased depressive symptoms, withdrawal, and attention deficit. Listening to music lowered attention deficit' initial value and somatic symptoms' decrease rate. Accessing adult websites increased attention deficit and aggression. Educational information searches reduced attention deficit and aggression. Online transactions increased somatic symptoms. This study indicates that adolescents' problem behaviors may appear differently depending on the type of information technology use.
我们利用韩国儿童和青少年面板调查的数据以及潜在增长模型分析,研究了电脑和手机在线活动与青少年问题行为(如抑郁症状、退缩、躯体不适、注意力缺陷和攻击行为)之间的关联。结果表明,与文本相关的活动可降低退缩和注意力缺陷。较多使用在线社区或个人网站与较高的抑郁症状、退缩、躯体症状和攻击行为相关。在线游戏增加了注意力缺陷的初始值及其下降率。拍照可减少退缩。观看视频增加了抑郁症状、退缩和注意力缺陷。听音乐降低了注意力缺陷的初始值和躯体症状的下降率。访问成人网站增加了注意力缺陷和攻击行为。搜索教育信息减少了注意力缺陷和攻击行为。在线交易增加了躯体症状。本研究表明,青少年的问题行为可能因信息技术使用类型的不同而有所差异。