Xing Yongkang, Xiao Yi, Luo Yongjie
School of Art and Design, Guangzhou Maritime University, Guangzhou, 510725, China.
Institute of Artificial Intelligence, De Montfort University, Leicester, LE1 9BH, UK.
Sci Rep. 2024 Sep 11;14(1):21194. doi: 10.1038/s41598-024-72182-9.
Redtory was transformed from an old industrial site into a creative park in Guangzhou. Unfortunately, it was demolished in May 2019. It holds a dual significance, representing both Guangzhou's old industrial era and its first creative park (Art and Design). The objective of this study was to utilize Virtual Reality (VR) technologies to design an immersive environment with a narrative experience and restore the historical memory of Redtory. The project designs the interactive storytelling tour based on Bartle's taxonomy theory. The VR project includes four primary scenes to tell the Redtory's story: Starting Scene, Factory Buildings, Historical Square, and Creative Corridor. The study designs various interactive elements to engage tourists during exploration. The study conducted user tests to evaluate the system. A comparative experiment (N = 40) is conducted to evaluate the overall performance of the VR platform. The results indicate that the platform provides a smooth storytelling experience during the virtual tour with minimal bugs or disruptions. The project provides valuable user data and a design flow as a case study reference to contribute to the field of VR historical education.
红专厂从广州的一个旧工业场地转变为一个创意园区。不幸的是,它于2019年5月被拆除。它具有双重意义,既代表了广州的旧工业时代,也是广州的首个创意园区(艺术与设计)。本研究的目的是利用虚拟现实(VR)技术设计一个具有叙事体验的沉浸式环境,并恢复红专厂的历史记忆。该项目基于巴特尔分类理论设计交互式叙事之旅。该VR项目包括四个主要场景来讲述红专厂的故事:起始场景、厂房、历史广场和创意走廊。该研究设计了各种交互元素,以便在游客探索过程中吸引他们。该研究进行了用户测试以评估该系统。进行了一项对比实验(N = 40)来评估VR平台的整体性能。结果表明,该平台在虚拟游览期间提供了流畅的叙事体验,几乎没有错误或干扰。该项目提供了有价值的用户数据和设计流程,作为一个案例研究参考,为VR历史教育领域做出贡献。