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日内时间间隔对虚拟现实摩托车模拟器中视觉诱发晕动病适应的影响。

Effects of within-day intervals on adaptation to visually induced motion sickness in a virtual-reality motorcycling simulator.

机构信息

Department of Informatics, Graduate School of Integrated Science and Technology, Shizuoka University, Hamamatsu, 432-8011, Japan.

Department of Psychology, Keio University, Tokyo, 108-8345, Japan.

出版信息

Sci Rep. 2024 Sep 22;14(1):21302. doi: 10.1038/s41598-024-71526-9.

DOI:10.1038/s41598-024-71526-9
PMID:39307847
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC11417106/
Abstract

This study investigated the effects of the time interval between virtual reality (VR) sessions on visually induced motion sickness (VIMS) reduction to better understand adaptation to and recovery from a nauseating VR experience. The participants experienced two 6-min VR sessions of a first-person motorcycle ride through a head-mounted display with (1) a 6-min interval, (2) an interval until the VIMS score reached zero, and (3) a 60-min interval. The results showed that for each condition, VIMS in the second session was aggravated, unchanged, or attenuated, respectively, indicating that additional resting time was necessary for VIMS adaptation. This study suggests that a certain type of multisensory learning attenuates VIMS symptoms within a relatively short time, requiring at least 20 min of additional resting time after subjective recovery from VIMS symptoms. This finding has important implications for reducing the time interval between repeated challenges when adapting to nauseating stimuli during VR experiences.

摘要

本研究旨在探讨虚拟现实 (VR) 体验之间的时间间隔对视觉诱发运动病 (VIMS) 缓解的影响,以便更好地了解对令人恶心的 VR 体验的适应和恢复。参与者通过头戴式显示器体验两轮 6 分钟的第一人称摩托车骑行,分别为:(1)两轮之间有 6 分钟的间隔;(2)间隔至 VIMS 评分降至零;(3)两轮之间有 60 分钟的间隔。结果表明,在每种情况下,第二轮的 VIMS 分别加重、不变或减轻,表明 VIMS 适应需要额外的休息时间。本研究表明,某种类型的多感觉学习在相对较短的时间内减轻 VIMS 症状,在主观缓解 VIMS 症状后至少需要 20 分钟的额外休息时间。这一发现对于减少在 VR 体验中适应令人恶心的刺激时,重复挑战之间的时间间隔具有重要意义。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/95ee/11417106/a70fda368333/41598_2024_71526_Fig3_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/95ee/11417106/635715ab34e9/41598_2024_71526_Fig1_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/95ee/11417106/c9636505d6da/41598_2024_71526_Fig2_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/95ee/11417106/a70fda368333/41598_2024_71526_Fig3_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/95ee/11417106/635715ab34e9/41598_2024_71526_Fig1_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/95ee/11417106/c9636505d6da/41598_2024_71526_Fig2_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/95ee/11417106/a70fda368333/41598_2024_71526_Fig3_HTML.jpg

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本文引用的文献

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Internal models of self-motion: neural computations by the vestibular cerebellum.自身运动的内部模型:前庭小脑的神经计算。
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Effects of synchronised engine sound and vibration presentation on visually induced motion sickness.同步发动机声音和振动呈现对视觉诱发晕动病的影响。
Sci Rep. 2020 May 12;10(1):7553. doi: 10.1038/s41598-020-64302-y.
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The virtual reality head-mounted display Oculus Rift induces motion sickness and is sexist in its effects.虚拟现实头戴式显示器Oculus Rift会引发晕动病,且其影响存在性别差异。
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