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本文引用的文献

1
Research on re-searching: interrupted foraging is not disrupted foraging.再研究之研究:中断觅食并未扰乱觅食。
Cogn Res Princ Implic. 2024 May 15;9(1):30. doi: 10.1186/s41235-024-00556-8.
2
Hierarchical control over foraging behavior by anterior cingulate cortex.前扣带皮层对觅食行为的层级控制。
Neurosci Biobehav Rev. 2024 May;160:105623. doi: 10.1016/j.neubiorev.2024.105623. Epub 2024 Mar 13.
3
Effort Foraging Task reveals positive correlation between individual differences in the cost of cognitive and physical effort in humans.努力觅食任务揭示了人类在认知和体力努力成本上的个体差异之间存在正相关关系。
Proc Natl Acad Sci U S A. 2023 Dec 12;120(50):e2221510120. doi: 10.1073/pnas.2221510120. Epub 2023 Dec 8.
4
Testing a relational account of search templates in visual foraging.测试视觉觅食中搜索模板的关系解释。
Sci Rep. 2023 Aug 2;13(1):12541. doi: 10.1038/s41598-023-38362-9.
5
Overharvesting in human patch foraging reflects rational structure learning and adaptive planning.人类斑块觅食中的过度捕捞反映了理性的结构学习和适应性规划。
Proc Natl Acad Sci U S A. 2023 Mar 28;120(13):e2216524120. doi: 10.1073/pnas.2216524120. Epub 2023 Mar 24.
6
Visual search as effortful work.视觉搜索是一项费力的工作。
J Exp Psychol Gen. 2023 Jun;152(6):1580-1597. doi: 10.1037/xge0001334. Epub 2023 Jan 30.
7
Quitting thresholds in visual search are impacted by target present detection times but not their variability.在视觉搜索中,放弃阈值受到目标呈现检测时间的影响,但不受其可变性的影响。
Atten Percept Psychophys. 2022 Nov;84(8):2461-2471. doi: 10.3758/s13414-022-02591-3. Epub 2022 Oct 18.
8
Rat Anterior Cingulate Cortex Continuously Signals Decision Variables in a Patch Foraging Task.大鼠扣带前皮质在斑块觅食任务中持续传递决策变量。
J Neurosci. 2022 Jul 20;42(29):5730-5744. doi: 10.1523/JNEUROSCI.1940-21.2022. Epub 2022 Jun 10.
9
How feature context alters attentional template switching.特征语境如何改变注意模板转换。
J Exp Psychol Hum Percept Perform. 2021 Nov;47(11):1431-1444. doi: 10.1037/xhp0000951. Epub 2021 Sep 30.
10
Uncertainty drives deviations in normative foraging decision strategies.不确定性导致规范性觅食决策策略出现偏差。
J R Soc Interface. 2021 Jul;18(180):20210337. doi: 10.1098/rsif.2021.0337. Epub 2021 Jul 14.

无论你做什么,旅行都是在进行视觉觅食。

No matter what you do, travel is travel in visual foraging.

机构信息

Visual Attention Lab, Brigham and Women's Hospital, USA; Harvard Medical School, USA.

Morgantown High School, USA.

出版信息

Vision Res. 2024 Nov;224:108491. doi: 10.1016/j.visres.2024.108491. Epub 2024 Sep 27.

DOI:10.1016/j.visres.2024.108491
PMID:39340958
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC11464173/
Abstract

In visual foraging, foragers collect multiple items from a series of visual displays (or "patches"). When the goal is to maximize the total or the rate of collection of target items, foragers must decide when to leave a depleted patch given that "traveling" from one patch to another incurs a temporal cost. In three experiments, we investigated whether the interposition of a secondary task during travel between patches in visual foraging altered patch-leaving behavior. Over the course of 10- or 30-minute experiments, participants foraged in simulated "berry patches" and traveled to the next patch at will. While they traveled, they either actively performed a secondary task or simply observed passing visual stimuli. Travel time was varied across conditions. The addition of a secondary task, regardless of its relevance to visual foraging, to traveling, or to both, did not impact patch-leaving times in the primary visual foraging task. In Experiment 1 and more weakly in Experiment 2, the patch-leaving decision was based on how long the travel took as predicted by the Marginal Value Theorem (MVT). In Experiment 3, however, patch-leaving did not depend on travel time. Participants 'overharvested' in a manner that suggests that they may have adopted rules different from those of MVT. Across all three experiments, patch-leaving did not depend on the nature of the travel.

摘要

在视觉觅食中,觅食者从一系列视觉显示(或“斑块”)中收集多个项目。当目标是最大化目标项目的总收集量或收集速度时,觅食者必须决定何时离开一个消耗殆尽的斑块,因为从一个斑块“旅行”到另一个斑块会产生时间成本。在三个实验中,我们研究了在视觉觅食中斑块之间的旅行过程中插入次要任务是否会改变斑块离开行为。在 10 或 30 分钟的实验过程中,参与者在模拟的“浆果斑块”中觅食,并随意前往下一个斑块。当他们旅行时,他们要么主动执行次要任务,要么只是观察经过的视觉刺激。旅行时间在不同条件下有所不同。无论次要任务与视觉觅食、旅行或两者都相关,添加次要任务都不会影响主要视觉觅食任务中的斑块离开时间。在实验 1 中,更弱地在实验 2 中,斑块离开决策是基于旅行时间的长短,如边际价值定理(MVT)所预测的那样。然而,在实验 3 中,斑块离开时间不取决于旅行时间。参与者“过度收获”,这表明他们可能采用了不同于 MVT 的规则。在所有三个实验中,斑块离开时间都不取决于旅行的性质。