School of Nursing, Putian University, Putian 351100, China.
School of Psychology, Shanghai Normal University, Shanghai 201418, China.
Addict Behav. 2025 Jan;160:108184. doi: 10.1016/j.addbeh.2024.108184. Epub 2024 Oct 1.
BACKGROUND/OBJECTIVE: This study examines the interplay between problematic internet gaming (PIG) and depressive symptoms among university students, specifically anhedonia and depressed mood. Prior studies lacked distinction between these symptoms and had limited follow-ups.
The three-wave longitudinal study analyzed data from 1,720 university students (with an average age of 20 years and 49 % being female) using a random intercept cross-lagged panel model, which distinguished between-person and within-person effects.
At the between-person level, PIG was positively associated with two depressive symptoms. At the within-person level, PIG positively predicted future anhedonia. Besides, depressed mood positively predicted future PIG.
Our results have identified PIG as a risk factor for anhedonia and depressed mood as a risk factor for PIG among university students.
背景/目的:本研究考察了大学生中问题性网络游戏(PIG)与抑郁症状(特别是快感缺失和抑郁情绪)之间的相互作用。先前的研究缺乏对这些症状的区分,且随访时间有限。
这项三波纵向研究使用随机截距交叉滞后面板模型分析了来自 1720 名大学生(平均年龄为 20 岁,49%为女性)的数据,该模型区分了个体间和个体内效应。
在个体间水平上,PIG 与两种抑郁症状呈正相关。在个体内水平上,PIG 正向预测未来的快感缺失。此外,抑郁情绪正向预测未来的 PIG。
我们的研究结果表明,PIG 是大学生快感缺失的危险因素,而抑郁情绪是 PIG 的危险因素。