• 文献检索
  • 文档翻译
  • 深度研究
  • 学术资讯
  • Suppr Zotero 插件Zotero 插件
  • 邀请有礼
  • 套餐&价格
  • 历史记录
应用&插件
Suppr Zotero 插件Zotero 插件浏览器插件Mac 客户端Windows 客户端微信小程序
定价
高级版会员购买积分包购买API积分包
服务
文献检索文档翻译深度研究API 文档MCP 服务
关于我们
关于 Suppr公司介绍联系我们用户协议隐私条款
关注我们

Suppr 超能文献

核心技术专利:CN118964589B侵权必究
粤ICP备2023148730 号-1Suppr @ 2026

文献检索

告别复杂PubMed语法,用中文像聊天一样搜索,搜遍4000万医学文献。AI智能推荐,让科研检索更轻松。

立即免费搜索

文件翻译

保留排版,准确专业,支持PDF/Word/PPT等文件格式,支持 12+语言互译。

免费翻译文档

深度研究

AI帮你快速写综述,25分钟生成高质量综述,智能提取关键信息,辅助科研写作。

立即免费体验

钝性胸部创伤患者的肺部和物理虚拟现实训练:随机临床试验

Pulmonary and Physical Virtual Reality Exercises for Patients With Blunt Chest Trauma: Randomized Clinical Trial.

作者信息

Groenveld Tjitske D, Smits Indy Gm, Scholten Naomi, de Vries Marjan, van Goor Harry, Stirler Vincent Ma

机构信息

Department of Surgery, Radboud University Medical Center, Nijmegen, Netherlands.

Department of Rehabilitation, Radboud University Medical Center, Nijmegen, Netherlands.

出版信息

JMIR Serious Games. 2024 Dec 9;12:e54389. doi: 10.2196/54389.

DOI:10.2196/54389
PMID:39652866
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC11667138/
Abstract

BACKGROUND

Adequate pain relief, early restoration of breathing, and rapid mobilization pose a clinical challenge in patients with blunt chest trauma. Virtual reality (VR) has the potential to achieve these 3 interrelated treatment objectives with enhanced self-efficacy and autonomy of patients and limited support by clinicians.

OBJECTIVE

This study aimed to assess the effectivity of breathing and physical exercises using VR on the pulmonary recovery of patients with blunt chest trauma at the ward.

METHODS

A pilot randomized controlled trial was performed. The control group received usual physiotherapy consisting of protocolized breathing exercises (8 times daily for 10 minutes) and physical exercises (2 times daily for 10 minutes). The VR group was instructed to perform these exercises using VR. The primary outcome was vital lung capacity at day 5 or earlier at discharge. Secondary outcomes were patient mobility (time standing, lying, and sitting), clinical outcomes (length of hospital stay, pulmonary complications, transfer to intensive care unit, and readmission within 30 days), pain, activities of daily living, patient-reported outcome measures (satisfaction and quality of recovery). Patient experiences and barriers and facilitators toward implementation were assessed through interviews.

RESULTS

The study was prematurely ended due to enrollment failure combined with poor protocol adherence to exercises in both groups. A total of 27 patients were included, of which 19 patients completed 3 or more days. Vital lung capacity at 5 days (or last measurement) was equal between groups with 1830 (SD 591) mL and 1857 (SD 435) mL in the control and VR groups, respectively. No marked differences were observed in secondary outcomes. Patient interviews showed positive attitudes toward the use of VR, describing that visualization of the exercises helped patients to perform the exercises correctly and to continue the exercises for a longer duration. Also, patients experienced the immersiveness of VR as an analgesic. However, patients did not experience added value over usual care and reported that better integration in treatment and the hectic hospital environment could improve the use of the VR exercises.

CONCLUSIONS

The suitability of patients to use virtual reality therapy (VRx) in a hospital (trauma) ward setting is lower than generally expected. Effective application of VRx requires professional guidance and needs thorough alignment with clinical practice. For future research, we recommend to chart adherence to study protocol before designing a VR clinical trial. Patient-reported experiences need to be prioritized in evaluating VR acceptance, usability, and effectiveness. In line, we recommend performing a systematic analysis (eg, using the technology acceptance model) on the acceptance before pilot or main effectiveness studies. Finally, the eligibility of patients and exclusion of patients due to the inability to use VRx should be routinely reported.

TRIAL REGISTRATION

ClinicalTrials.gov NCT05194176; https://tinyurl.com/2bzh4tzx.

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/4dfc/11667138/eb39bfb846b2/games_v12i1e54389_fig1.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/4dfc/11667138/eb39bfb846b2/games_v12i1e54389_fig1.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/4dfc/11667138/eb39bfb846b2/games_v12i1e54389_fig1.jpg
摘要

背景

在钝性胸部创伤患者中,实现充分的疼痛缓解、呼吸功能的早期恢复以及快速活动能力恢复是一项临床挑战。虚拟现实(VR)有潜力实现这三个相互关联的治疗目标,同时增强患者的自我效能感和自主性,并减少临床医生的支持。

目的

本研究旨在评估使用VR进行呼吸和体育锻炼对病房中钝性胸部创伤患者肺部恢复的有效性。

方法

进行了一项初步随机对照试验。对照组接受常规物理治疗,包括按规程进行的呼吸锻炼(每天8次,每次10分钟)和体育锻炼(每天2次,每次10分钟)。VR组被指导使用VR进行这些锻炼。主要结局是出院时第5天或更早的肺活量。次要结局包括患者活动能力(站立、躺卧和坐立时间)、临床结局(住院时间、肺部并发症、转入重症监护病房以及30天内再次入院)、疼痛、日常生活活动能力、患者报告的结局指标(满意度和恢复质量)。通过访谈评估患者的体验以及实施过程中的障碍和促进因素。

结果

由于入组失败以及两组对锻炼规程的依从性差,该研究提前结束。共纳入27例患者,其中19例患者完成了3天或更长时间的治疗。对照组和VR组在第5天(或最后一次测量)的肺活量分别为1830(标准差591)mL和1857(标准差435)mL,两组之间无显著差异。次要结局方面未观察到明显差异。患者访谈显示对使用VR持积极态度,称锻炼的可视化有助于患者正确进行锻炼并持续更长时间。此外,患者体验到VR的沉浸感具有镇痛作用。然而,患者并未体验到VR相较于常规护理的额外价值,并表示更好地融入治疗以及繁忙的医院环境可以改善VR锻炼的使用。

结论

患者在医院(创伤)病房环境中使用虚拟现实疗法(VRx)的适用性低于普遍预期。VRx的有效应用需要专业指导,并且需要与临床实践进行全面协调。对于未来的研究,我们建议在设计VR临床试验之前记录对研究规程的依从性。在评估VR的接受度、可用性和有效性时,应优先考虑患者报告的体验。同样,我们建议在进行初步或主要有效性研究之前,对接受度进行系统分析(例如使用技术接受模型)。最后,应常规报告患者使用VRx的资格以及因无法使用VRx而排除的患者情况。

试验注册

ClinicalTrials.gov NCT05194176;https://tinyurl.com/2bzh4tzx

相似文献

1
Pulmonary and Physical Virtual Reality Exercises for Patients With Blunt Chest Trauma: Randomized Clinical Trial.钝性胸部创伤患者的肺部和物理虚拟现实训练:随机临床试验
JMIR Serious Games. 2024 Dec 9;12:e54389. doi: 10.2196/54389.
2
Feasibility of Virtual Reality Exercises at Home for Post-COVID-19 Condition: Cohort Study.COVID-19康复后在家进行虚拟现实训练的可行性:队列研究
JMIR Rehabil Assist Technol. 2022 Aug 15;9(3):e36836. doi: 10.2196/36836.
3
Folic acid supplementation and malaria susceptibility and severity among people taking antifolate antimalarial drugs in endemic areas.在流行地区,服用抗叶酸抗疟药物的人群中,叶酸补充剂与疟疾易感性和严重程度的关系。
Cochrane Database Syst Rev. 2022 Feb 1;2(2022):CD014217. doi: 10.1002/14651858.CD014217.
4
[Standard technical specifications for methacholine chloride (Methacholine) bronchial challenge test (2023)].[氯化乙酰甲胆碱支气管激发试验标准技术规范(2023年)]
Zhonghua Jie He He Hu Xi Za Zhi. 2024 Feb 12;47(2):101-119. doi: 10.3760/cma.j.cn112147-20231019-00247.
5
Virtual Reality-Augmented Physiotherapy for Chronic Pain in Youth: Protocol for a Randomized Controlled Trial Enhanced With a Single-Case Experimental Design.虚拟现实增强物理治疗对青少年慢性疼痛的疗效:一项采用单病例实验设计强化的随机对照试验方案
JMIR Res Protoc. 2022 Dec 12;11(12):e40705. doi: 10.2196/40705.
6
Implementation of a Virtual Reality Intervention in Outpatient Physiotherapy for Chronic Pain: Protocol for a Pilot Implementation Study.虚拟现实干预在慢性疼痛门诊物理治疗中的实施:一项试点实施研究方案。
JMIR Res Protoc. 2024 Sep 23;13:e58089. doi: 10.2196/58089.
7
Application of Virtual Reality-Assisted Exergaming on the Rehabilitation of Children with Cerebral Palsy: A Systematic Review and Meta-Analysis.虚拟现实辅助运动游戏在脑瘫儿童康复中的应用:系统评价与Meta分析
J Clin Med. 2023 Nov 14;12(22):7091. doi: 10.3390/jcm12227091.
8
An 8-Week Self-Administered At-Home Behavioral Skills-Based Virtual Reality Program for Chronic Low Back Pain: Double-Blind, Randomized, Placebo-Controlled Trial Conducted During COVID-19.一项针对慢性下腰痛的 8 周自我管理家庭行为技能为基础的虚拟现实程序:在 COVID-19 期间进行的双盲、随机、安慰剂对照试验。
J Med Internet Res. 2021 Feb 22;23(2):e26292. doi: 10.2196/26292.
9
Examining the Feasibility, Acceptability, and Preliminary Efficacy of an Immersive Virtual Reality-Assisted Lower Limb Strength Training for Knee Osteoarthritis: Mixed Methods Pilot Randomized Controlled Trial.探究沉浸式虚拟现实辅助下肢力量训练对膝关节骨关节炎的可行性、可接受性及初步疗效:混合方法试点随机对照试验
JMIR Serious Games. 2024 Sep 27;12:e52563. doi: 10.2196/52563.
10
Virtual reality simulation to enhance advanced trauma life support trainings - a randomized controlled trial.虚拟现实模拟增强高级创伤生命支持培训 - 一项随机对照试验。
BMC Med Educ. 2024 Jun 17;24(1):666. doi: 10.1186/s12909-024-05645-2.

引用本文的文献

1
Early health economic analysis of virtual reality therapy for pain management after surgery.虚拟现实疗法用于术后疼痛管理的早期卫生经济学分析。
Int J Surg. 2025 Jun 1;111(6):3798-3809. doi: 10.1097/JS9.0000000000002385. Epub 2025 May 16.

本文引用的文献

1
Virtual reality for postsurgical pain management: An explorative randomized controlled study.虚拟现实用于术后疼痛管理:一项探索性随机对照研究。
Surgery. 2024 Sep;176(3):818-825. doi: 10.1016/j.surg.2024.06.011. Epub 2024 Jul 9.
2
Self-Administered Virtual Reality for Postsurgical Pain Management: A Qualitative Study of Hospital Patients' Reported Experiences.用于术后疼痛管理的自我管理虚拟现实:对医院患者报告体验的定性研究
J Clin Med. 2023 Oct 27;12(21):6805. doi: 10.3390/jcm12216805.
3
Effect of a Behavioral Therapy-Based Virtual Reality Application on Quality of Life in Chronic Low Back Pain.
基于行为疗法的虚拟现实应用对慢性下腰痛患者生活质量的影响。
Clin J Pain. 2023 Jun 1;39(6):278-285. doi: 10.1097/AJP.0000000000001110.
4
Effect modifiers of virtual reality in pain management: a systematic review and meta-regression analysis.虚拟现实在疼痛管理中的效应修饰物:系统评价和荟萃回归分析。
Pain. 2023 Aug 1;164(8):1658-1665. doi: 10.1097/j.pain.0000000000002883. Epub 2023 Mar 22.
5
Validation of the Dutch translation of the quality of recovery-15 scale.验证质量恢复-15 量表的荷兰语翻译。
BMC Anesthesiol. 2022 Aug 1;22(1):243. doi: 10.1186/s12871-022-01784-5.
6
Feasibility of Virtual Reality Exercises at Home for Post-COVID-19 Condition: Cohort Study.COVID-19康复后在家进行虚拟现实训练的可行性:队列研究
JMIR Rehabil Assist Technol. 2022 Aug 15;9(3):e36836. doi: 10.2196/36836.
7
Virtual Reality for Pain Relief in the Emergency Room (VIPER) - a prospective, interventional feasibility study.虚拟现实在急诊室缓解疼痛(VIPER)- 一项前瞻性、干预性可行性研究。
BMC Emerg Med. 2022 Jun 21;22(1):113. doi: 10.1186/s12873-022-00671-z.
8
Evaluating value mediation in patients with chronic low-back pain using virtual reality: contributions for empirical research in Value Sensitive Design.使用虚拟现实评估慢性腰痛患者的价值中介:对价值敏感设计实证研究的贡献
Health Technol (Berl). 2022;12(4):765-778. doi: 10.1007/s12553-022-00671-w. Epub 2022 Apr 29.
9
From Digital Health to Digital Well-being: Systematic Scoping Review.从数字健康到数字福祉:系统范围界定综述。
J Med Internet Res. 2022 Apr 4;24(4):e33787. doi: 10.2196/33787.
10
The Impact of Virtual Reality Hypnosis on Pain and Anxiety Caused by Trauma: Lessons Learned from a Clinical Trial.虚拟现实催眠对创伤引起的疼痛和焦虑的影响:一项临床试验的经验教训。
Int J Clin Exp Hypn. 2022 Apr-Jun;70(2):156-173. doi: 10.1080/00207144.2022.2052296. Epub 2022 Mar 29.