Calabrò Rocco Salvatore, Morone Giovanni
IRCCS Centro Neurolesi "Bonino Pulejo", 98123 Messina, Italy.
Department of Life, Health and Environmental Sciences, University of L'Aquila, 67100 L'Aquila, Italy.
Brain Sci. 2025 Mar 19;15(3):321. doi: 10.3390/brainsci15030321.
The metaverse, an immersive virtual environment, is emerging as a transformative tool in rehabilitation, offering innovative modalities for motor and cognitive treatments. Virtual reality and augmented reality within the metaverse facilitate interactive exercises, allowing patients to perform rehabilitative tasks in a gamified context, which can improve motivation and adherence. Furthermore, the metaverse supports treatments that are not easy to carry out during conventional therapy, such as the rehabilitation of social participation, and creates a real individuals-based platform of continuum of care thanks to its interoperability. However, challenges such as technological accessibility, user adaptability, and the need for comprehensive clinical guidelines remain. Future research should focus on long-term efficacy, integration into traditional rehabilitation frameworks, and addressing ethical considerations, ultimately positioning the metaverse as a valuable adjunct in rehabilitative practices.
元宇宙,一个沉浸式虚拟环境,正成为康复领域的变革性工具,为运动和认知治疗提供创新模式。元宇宙中的虚拟现实和增强现实促进了互动练习,使患者能够在游戏化情境中执行康复任务,这可以提高积极性和依从性。此外,元宇宙支持在传统治疗期间不易开展的治疗,如社会参与康复,并因其互操作性创建了一个基于真实个体的连续护理平台。然而,技术可及性、用户适应性以及对全面临床指南的需求等挑战依然存在。未来的研究应关注长期疗效、融入传统康复框架以及解决伦理考量,最终将元宇宙定位为康复实践中的宝贵辅助手段。