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沉浸式与非沉浸式虚拟现实在护理教育中的应用效果比较:临场感与心流的影响

Comparing the Application Effects of Immersive and Non-Immersive Virtual Reality in Nursing Education: The Influence of Presence and Flow.

作者信息

Hii Choon-Hoon, Yang Cheng-Chia

机构信息

Department of Emergency Medicine, Kuang-Tien General Hospital, Taichung 433, Taiwan.

Department of Healthcare Administration, Asia University, Taichung 413, Taiwan.

出版信息

Nurs Rep. 2025 Apr 29;15(5):149. doi: 10.3390/nursrep15050149.

Abstract

This study extends the theoretical framework based on the Cognitive-Affective Model of Immersive Learning (CAMIL) by incorporating flow state and cognitive absorption to investigate the effectiveness of virtual reality (VR) in nursing education. A randomized experimental design was adopted. A total of 209 students from three nursing assistant training centers in Taiwan were recruited through convenience sampling and randomly assigned to either immersive virtual reality (IVR) or Desktop VR groups for nasogastric tube feeding training. Data were collected through structured questionnaires and analyzed using partial least squares structural equation modeling (PLS-SEM). The results revealed that immersion, curiosity, and control significantly impacted presence, which, in turn, positively influenced the flow state (β = 0.81, < 0.001). Flow demonstrated positive effects on intrinsic motivation (β = 0.739, < 0.001), situational interest (β = 0.742, < 0.001), and self-efficacy (β = 0.658, < 0.001) while negatively affecting extraneous cognitive load (β = -0.54, < 0.001). Multigroup analysis showed that IVR had a stronger control-presence effect (|diff| = 0.337, = 0.016), and flow had a great effect on motivation (|diff| = 0.251, = 0.01), interest (|diff| = 0.174, = 0.035), and self-efficacy (|diff| = 0.248, = 0.015). Desktop VR more effectively reduced cognitive load (|diff| = 0.217, = 0.041). These findings provide theoretical insights into the role of flow in VR learning and practical guidance for implementing VR technology in nursing education.

摘要

本研究通过纳入心流状态和认知投入,扩展了基于沉浸式学习认知-情感模型(CAMIL)的理论框架,以探讨虚拟现实(VR)在护理教育中的有效性。采用随机实验设计。通过便利抽样从台湾三个护理助理培训中心招募了209名学生,并将他们随机分配到沉浸式虚拟现实(IVR)组或桌面VR组进行鼻饲管喂食训练。通过结构化问卷收集数据,并使用偏最小二乘结构方程模型(PLS-SEM)进行分析。结果显示,沉浸感、好奇心和控制感对临场感有显著影响,而临场感又对心流状态产生积极影响(β = 0.81,p < 0.001)。心流对内在动机(β = 0.739,p < 0.001)、情境兴趣(β = 0.742,p < 0.001)和自我效能感(β = 0.658,p < 0.001)有积极影响,同时对无关认知负荷有负面影响(β = -0.54,p < 0.001)。多组分析表明,IVR具有更强的控制-临场感效应(|差异| = 0.337,p = 0.016),心流对动机(|差异| = 0.251,p = 0.01)、兴趣(|差异| = 0.174,p = 0.035)和自我效能感(|差异| = 0.248,p = 0.015)有很大影响。桌面VR能更有效地降低认知负荷(|差异| = 0.217,p = 0.041)。这些发现为心流在VR学习中的作用提供了理论见解,并为在护理教育中实施VR技术提供了实践指导。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/5b54/12113878/5bd14a4a871b/nursrep-15-00149-g001.jpg

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