Burton A M, Bruce V
Department of Psychology, University of Stirling, Scotland.
Memory. 1993 Dec;1(4):457-80. doi: 10.1080/09658219308258248.
In this paper we present an interactive activation and competition (IAC) model of name recognition. This is an extension of a previous account of name retrieval (Burton & Bruce, 1992) and is based on a functional model due to Valentine, Bredart, Lawson, and Ward (1991). Several empirical effects of name recognition are simulated: (1) names that are known are read faster than names that are unknown; (2) common names are read faster than rare names; and (3) rare names are recognised as familiar faster than common names. The simulations demonstrate that these complex effects can arise as a natural consequence of the architecture of the IAC model. Finally, we explore a modification of the Valentine et al. functional model, and conclude that the model as originally proposed is best able to account for the available data.
在本文中,我们提出了一种姓名识别的交互式激活与竞争(IAC)模型。这是对先前姓名检索理论(伯顿和布鲁斯,1992)的扩展,并且基于瓦伦丁、布雷达特、劳森和沃德(1991)提出的功能模型。模拟了姓名识别的几个实证效应:(1)已知姓名的读取速度比未知姓名快;(2)常见姓名的读取速度比罕见姓名快;(3)罕见姓名比常见姓名更快被识别为熟悉的。模拟结果表明,这些复杂效应可能是IAC模型架构的自然结果。最后,我们探索了对瓦伦丁等人功能模型的修改,并得出结论,最初提出的模型最能解释现有数据。