Akamatsu M, MacKenzie I S, Hasbroucq T
National Institute of Bioscience and Human-Technology, AIST, MITI, Japan.
Ergonomics. 1995 Apr;38(4):816-27. doi: 10.1080/00140139508925152.
A mouse was modified to add tactile feedback via a solenoid-driven pin projecting through a hole in the left mouse button. An experiment is described using a target selection task under five different sensory feedback conditions ('normal', auditory, colour, tactile, and combined). No differences were found in overall response times, error rates, or bandwidths; however, significant differences were found in the final positioning times (from the cursor entering the target to selecting the target). For the latter, tactile feedback was the quickest, normal feedback was the slowest. An examination of the spatial distributions in responses showed a peaked, narrow distribution for the normal condition, and a flat, wide distribution for the tactile (and combined) conditions. It is argued that tactile feedback allows subjects to use a wider area of the target and to select targets more quickly once the cursor is inside the target. Design considerations for human-computer interfaces are discussed.
通过一个由螺线管驱动的销钉来添加触觉反馈,该销钉从鼠标左键的一个孔中伸出,对一只小鼠进行了改造。描述了一项在五种不同感官反馈条件(“正常”、听觉、颜色、触觉和组合)下使用目标选择任务的实验。在总体响应时间、错误率或带宽方面未发现差异;然而,在最终定位时间(从光标进入目标到选择目标)方面发现了显著差异。对于后者,触觉反馈最快,正常反馈最慢。对响应的空间分布进行检查发现,正常条件下的分布呈尖峰状且狭窄,而触觉(和组合)条件下的分布则是平坦且宽广的。有人认为,触觉反馈使受试者能够使用目标的更广泛区域,并且一旦光标在目标内就能更快地选择目标。讨论了人机界面的设计考虑因素。