Morss S E, Lenert L A, Faustman W O
Division of Clinical Pharmacology, Stanford Medical School.
Proc Annu Symp Comput Appl Med Care. 1993:17-21.
Determining the relative value of novel antipsychotics such as clozapine requires measures of the utility of their different side-effect profiles. Many of these side effects (SE) are complex and difficult to describe adequately. Schizophrenic patients are also difficult to interview reliably. Even in normal subjects, utility assessment can be tedious, inconsistent, and difficult for subjects to understand. We addressed these challenges by developing a multimedia patient education and utility assessment tool. SE were described using short video sequences accompanied by digitized voice descriptions. Patients' preferences were assessed using visual analog scales, pairwise comparisons, and standard gambles. These assessment techniques were carefully explained and logically integrated. Instructions were presented both by digitized voice and in print, and, if necessary, were clarified by a moderator. Animated displays were used to graphically display probability. Reminder pictures, comprehension tests and validation questions were used throughout the survey. Thirty-three patients from VA and public clinic inpatient and outpatient settings took the survey. Five psychiatrists were surveyed as a reference group. Patients understood the SE and the survey (92% mean comprehension) and their answers were internally valid and consistent (74% internal consistency). The standard gamble disutilities for the SE were substantial, ranging from 12-20% decrease in their quality of life. Computer-based, multimedia techniques are useful in conducting utility assessment and evaluating its validity. They allow effective patient education and elicitation of useful values, even in subjects with cognitive impairments.
确定新型抗精神病药物如氯氮平的相对价值需要衡量其不同副作用特征的效用。这些副作用中的许多都很复杂,难以充分描述。精神分裂症患者也很难进行可靠的访谈。即使在正常受试者中,效用评估也可能冗长、不一致且受试者难以理解。我们通过开发一种多媒体患者教育和效用评估工具来应对这些挑战。使用短视频序列并配以数字化语音描述来描述副作用。使用视觉模拟量表、成对比较和标准博弈来评估患者的偏好。对这些评估技术进行了仔细解释并进行了逻辑整合。通过数字化语音和印刷品呈现说明,如有必要,由主持人进行澄清。使用动画展示以图形方式显示概率。在整个调查过程中使用提醒图片、理解测试和验证问题。来自退伍军人事务部和公共诊所住院及门诊环境的33名患者参与了调查。对五名精神科医生作为参考组进行了调查。患者理解了副作用和调查内容(平均理解率为92%),他们的回答在内部是有效且一致的(内部一致性为74%)。副作用的标准博弈负效用很大,生活质量下降幅度在12%至20%之间。基于计算机的多媒体技术在进行效用评估和评估其有效性方面很有用。它们甚至在认知受损的受试者中也能实现有效的患者教育并引出有用的值。