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情境对交互处理的影响:可辨别性、数量和不确定性的作用。

Contextual influences on interactive processing: effects of discriminability, quantity, and uncertainty.

作者信息

Melara R D, Mounts J R

机构信息

Department of Psychological Sciences, Purdue University, West Lafayette, IN 47907.

出版信息

Percept Psychophys. 1994 Jul;56(1):73-90. doi: 10.3758/bf03211692.

Abstract

Three contextual factors--(1) the discriminability of stimuli in pitch, (2) the number of stimuli differing in pitch, and (3) the uncertainty regarding which stimuli or tasks would appear--were manipulated as subjects performed speeded loudness classifications in each of six experiments. The magnitude of Garner interference and effects of congruity were used to gauge the degree of interactive processing. Enhancing pitch discriminability caused monotonic increases in interference and congruity. Stimulus-task uncertainty mediated the changes in Garner interference wrought by increased discriminability. Uncertainty also caused a surprising shift in congruity from strongly positive to strongly negative as uncertainty grew. Increasing stimulus quantity lowered interference, but had inconsistent effects on congruity. Regression analyses suggested that, collectively, these three contextual variables underlie most failures of selective attention in speeded classification.

摘要

在六个实验中的每一个实验里,当受试者进行快速响度分类时,对三个情境因素进行了操控,这三个因素分别是:(1) 刺激在音高上的可辨别性;(2) 音高不同的刺激数量;(3) 关于哪些刺激或任务会出现的不确定性。使用加纳干扰的大小和一致性效应来衡量交互处理的程度。提高音高可辨别性会导致干扰和一致性单调增加。刺激 - 任务的不确定性介导了可辨别性增加所带来的加纳干扰的变化。随着不确定性增加,不确定性还导致一致性出现了惊人的从强正到强负的转变。增加刺激数量会降低干扰,但对一致性的影响并不一致。回归分析表明,总体而言,这三个情境变量是快速分类中选择性注意大多数失败的基础。

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