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用于神经假体控制的皮层神经元的选择与参数化

Selection and parameterization of cortical neurons for neuroprosthetic control.

作者信息

Wahnoun Remy, He Jiping, Helms Tillery Stephen I

机构信息

The Harrington Department of Bioengineering and the Center for Neural Interface Design of The Biodesign Institute, Arizona State University, Tempe, 85287-9709, USA.

出版信息

J Neural Eng. 2006 Jun;3(2):162-71. doi: 10.1088/1741-2560/3/2/010. Epub 2006 May 16.

Abstract

When designing neuroprosthetic interfaces for motor function, it is crucial to have a system that can extract reliable information from available neural signals and produce an output suitable for real life applications. Systems designed to date have relied on establishing a relationship between neural discharge patterns in motor cortical areas and limb movement, an approach not suitable for patients who require such implants but who are unable to provide proper motor behavior to initially tune the system. We describe here a method that allows rapid tuning of a population vector-based system for neural control without arm movements. We trained highly motivated primates to observe a 3D center-out task as the computer played it very slowly. Based on only 10-12 s of neuronal activity observed in M1 and PMd, we generated an initial mapping between neural activity and device motion that the animal could successfully use for neuroprosthetic control. Subsequent tunings of the parameters led to improvements in control, but the initial selection of neurons and estimated preferred direction for those cells remained stable throughout the remainder of the day. Using this system, we have observed that the contribution of individual neurons to the overall control of the system is very heterogeneous. We thus derived a novel measure of unit quality and an indexing scheme that allowed us to rate each neuron's contribution to the overall control. In offline tests, we found that fewer than half of the units made positive contributions to the performance. We tested this experimentally by having the animals control the neuroprosthetic system using only the 20 best neurons. We found that performance in this case was better than when the entire set of available neurons was used. Based on these results, we believe that, with careful task design, it is feasible to parameterize control systems without any overt behaviors and that subsequent control system design will be enhanced with cautious unit selection. These improvements can lead to systems demanding lower bandwidth and computational power, and will pave the way for more feasible clinical systems.

摘要

在设计用于运动功能的神经假体接口时,拥有一个能够从可用神经信号中提取可靠信息并产生适用于实际生活应用输出的系统至关重要。迄今为止设计的系统依赖于建立运动皮层区域的神经放电模式与肢体运动之间的关系,这种方法不适用于需要此类植入物但无法提供适当运动行为来初始调整系统的患者。我们在此描述一种方法,该方法允许在无手臂运动的情况下快速调整基于群体向量的神经控制系统。我们训练积极性很高的灵长类动物观察计算机非常缓慢播放的三维中心向外任务。基于在M1和PMd中仅观察到的10 - 12秒神经元活动,我们生成了神经活动与设备运动之间的初始映射,动物可以成功地将其用于神经假体控制。随后对参数的调整导致控制得到改善,但在当天剩余时间里,神经元的初始选择以及对这些细胞估计的偏好方向保持稳定。使用该系统,我们观察到单个神经元对系统整体控制的贡献非常不均匀。因此,我们得出了一种新的单位质量度量和一种索引方案,使我们能够对每个神经元对整体控制的贡献进行评分。在离线测试中,我们发现不到一半的单位对性能有积极贡献。我们通过让动物仅使用20个最佳神经元来控制神经假体系统进行了实验测试。我们发现这种情况下的性能优于使用所有可用神经元时的性能。基于这些结果,我们相信,通过精心设计任务,在没有任何明显行为的情况下对控制系统进行参数化是可行的,并且谨慎选择单位将增强后续控制系统的设计。这些改进可以导致对带宽和计算能力要求更低的系统,并将为更可行的临床系统铺平道路。

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