Khazaal Yasser, Favrod Jérôme, Libbrecht Joël, Finot Sophie Claude, Azoulay Silke, Benzakin Laetitia, Oury-Delamotte Myriam, Follack Christian, Pomini Valentino
Département de Psychiatrie, Echallens 9, CH-1004 Lausanne, Switzerland.
BMC Psychiatry. 2006 Oct 30;6:48. doi: 10.1186/1471-244X-6-48.
"Michael's game" is a card game which aims at familiarizing healthcare professionals and patients with cognitive behavioral therapy of psychotic symptoms. This naturalistic study tests the feasibility and the impact of the intervention in various naturalistic settings.
Fifty five patients were recruited in seven centers. They were assessed in pre and post-test with the Peters Delusion Inventory--21 items (PDI-21).
Forty five patients completed the intervention significantly reducing their conviction and preoccupation scores on the PDI-21.
This pilot study supports the feasibility and effectiveness of "Michael's game" in naturalistic setting. Additional studies could validate the game in a controlled fashion.
“迈克尔游戏”是一种纸牌游戏,旨在让医疗保健专业人员和患者熟悉精神病症状的认知行为疗法。这项自然主义研究测试了该干预措施在各种自然主义环境中的可行性和影响。
在七个中心招募了55名患者。他们在测试前和测试后使用彼得斯妄想量表——21项(PDI - 21)进行评估。
45名患者完成了干预,显著降低了他们在PDI - 21上的坚信度和先入为主观念得分。
这项初步研究支持了“迈克尔游戏”在自然主义环境中的可行性和有效性。更多研究可以以可控方式验证该游戏。