Royse Mary A, Newton Sarah E
William Beaumont Hospital, Royal Oak, Michigan, USA.
Nurs Educ Perspect. 2007 Sep-Oct;28(5):263-7.
Gaming is an innovative teaching strategy that research has shown to be effective for improving nursing student learning outcomes. Specifically, gaming enhances retention of knowledge, promotes problem-based learning, and motivates nursing students to become more engaged in their learning. The literature also indicates that the use of gaming during nursing education promotes active learning, encourages critical thinking, makes learning more exciting, and can replicate real-life scenarios. However, empirical support for these advantages is lacking. This manuscript discusses the literature related to gaming, describes its use as a teaching strategy, and addresses implications for nursing education.
游戏是一种创新的教学策略,研究表明它对提高护理专业学生的学习成果有效。具体而言,游戏能增强知识的留存率,促进基于问题的学习,并激励护理专业学生更积极地投入学习。文献还表明,在护理教育中使用游戏能促进主动学习,鼓励批判性思维,使学习更有趣,并且可以模拟现实生活场景。然而,缺乏对这些优势的实证支持。本文讨论了与游戏相关的文献,描述了其作为一种教学策略的应用,并探讨了对护理教育的启示。