Cognitive, Perceptual and Brain Sciences, Division of Psychology and Language Sciences, University College London, London, UK.
Proc Biol Sci. 2012 Feb 22;279(1729):669-74. doi: 10.1098/rspb.2011.1264. Epub 2011 Jul 27.
When motion is isolated from form cues and viewed from third-person perspectives, individuals are able to recognize their own whole body movements better than those of friends. Because we rarely see our own bodies in motion from third-person viewpoints, this self-recognition advantage may indicate a contribution to perception from the motor system. Our first experiment provides evidence that recognition of self-produced and friends' motion dissociate, with only the latter showing sensitivity to orientation. Through the use of selectively disrupted avatar motion, our second experiment shows that self-recognition of facial motion is mediated by knowledge of the local temporal characteristics of one's own actions. Specifically, inverted self-recognition was unaffected by disruption of feature configurations and trajectories, but eliminated by temporal distortion. While actors lack third-person visual experience of their actions, they have a lifetime of proprioceptive, somatosensory, vestibular and first-person-visual experience. These sources of contingent feedback may provide actors with knowledge about the temporal properties of their actions, potentially supporting recognition of characteristic rhythmic variation when viewing self-produced motion. In contrast, the ability to recognize the motion signatures of familiar others may be dependent on configural topographic cues.
当运动与形态线索隔离开来,并从第三人称视角观察时,个体能够更好地识别自己的全身运动,而不是朋友的运动。因为我们很少从第三人称视角看到自己的身体在运动,这种自我识别优势可能表明运动系统对感知有贡献。我们的第一个实验提供了证据,表明自我产生的和朋友的运动的识别是分离的,只有后者对方向敏感。通过使用选择性破坏化身运动,我们的第二个实验表明,面部运动的自我识别是由对自身动作的局部时间特征的知识介导的。具体来说,反转的自我识别不受特征配置和轨迹的破坏影响,但会被时间扭曲消除。虽然演员缺乏对自身动作的第三人称视觉体验,但他们有一生的本体感觉、躯体感觉、前庭和第一人称视觉体验。这些伴随反馈的来源可能为演员提供了关于其动作时间特性的知识,从而可能支持在观看自身产生的运动时识别出特征性的节奏变化。相比之下,识别熟悉他人运动特征的能力可能依赖于形态拓扑线索。