University of Florida, Gainesville, Florida 32611, USA.
J Appl Behav Anal. 2011 Fall;44(3):605-9. doi: 10.1901/jaba.2011.44-605.
The good behavior game (GBG) is a classwide group contingency that involves dividing the class into two teams, creating simple rules, and arranging contingencies for breaking or following those rules. Five kindergarten teachers and classrooms participated in this evaluation of the GBG. Disruptive behavior markedly decreased in all five classrooms as a result of the intervention. This study extends the GBG literature by systematically replicating the effects of the GBG with the youngest group of students to date.
良好行为游戏(GBG)是一种全班范围的团体强化物,包括将班级分成两组,制定简单规则,并安排违反或遵守这些规则的强化物。本研究共有 5 名幼儿园教师和 5 间教室参与了对 GBG 的评估。由于该干预措施,所有 5 间教室的破坏性行为明显减少。本研究通过迄今为止对最年轻的学生群体系统地复制 GBG 的效果,扩展了 GBG 文献。