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体育课程中的运动游戏:对身体、社交和认知的益处。

Exergames for Physical Education Courses: Physical, Social, and Cognitive Benefits.

作者信息

Staiano Amanda E, Calvert Sandra L

机构信息

The Children's Digital Media Center at Georgetown University.

出版信息

Child Dev Perspect. 2011 Jun;5(2):93-98. doi: 10.1111/j.1750-8606.2011.00162.x. Epub 2011 May 10.

DOI:10.1111/j.1750-8606.2011.00162.x
PMID:22563349
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC3339488/
Abstract

Digital games combining exercise with game play, known as exergames, can improve youths' health status and provide social and academic benefits. Exergame play increases caloric expenditure, heart rate, and coordination. Psychosocial and cognitive impacts of exergame play may include increased self-esteem, social interaction, motivation, attention, and visual-spatial skills. This article summarizes the literature on exergames, with a special emphasis on physical education courses and the potential of exergames to improve students' physical health, as well as transfer effects that may benefit related physical, social, and academic outcomes.

摘要

将运动与游戏玩法相结合的数字游戏,即所谓的健身游戏,可以改善青少年的健康状况,并带来社交和学业方面的益处。玩健身游戏能增加热量消耗、提高心率并增强协调性。玩健身游戏对心理社会和认知方面的影响可能包括增强自尊、促进社交互动、提高动力、提升注意力以及增强视觉空间技能。本文总结了关于健身游戏的文献,特别强调了体育课程以及健身游戏在改善学生身体健康方面的潜力,以及可能有益于相关身体、社交和学业成果的迁移效应。

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本文引用的文献

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Enrichment Effects on Adult Cognitive Development: Can the Functional Capacity of Older Adults Be Preserved and Enhanced?丰富化对成人认知发展的影响:老年人的功能能力能否得到保持和增强?
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Couch potatoes to jumping beans: a pilot study of the effect of active video games on physical activity in children.沙发土豆变活力豆:积极视频游戏对儿童身体活动影响的初步研究。
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Comparison of energy expenditure in adolescents when playing new generation and sedentary computer games: cross sectional study.青少年玩新一代电脑游戏和久坐式电脑游戏时的能量消耗比较:横断面研究
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