Health Promotion Science, Tokyo Metropolitan University, Tokyo, Japan.
Exp Brain Res. 2013 Jul;228(2):161-71. doi: 10.1007/s00221-013-3548-7. Epub 2013 May 10.
Imitation behavior and accompanying brain activity can be affected by the perspective of the model adopted. The present study was designed to understand the effect of a model's perspective in terms of the view (1st person vs. 3rd person) and the anatomical congruency of the limb between the model and the performer (congruent vs. incongruent). Eighteen young participants observed video clips of a model's finger-lifting behavior and lifted the same finger on their right hand as quickly as possible. Half of the video clips were filmed from the view of the participant (the 1st person view), whereas the other half were filmed from the perspective of facing a mirror (the 3rd person view). Each video clip depicted the finger lifting of the model's right (congruent) or left (incongruent) hand. Comparisons of the latency to imitate among the four perspective conditions showed significantly shorter latency for the 1st person-congruent and 3rd person-incongruent conditions. Hemodynamic measurements with functional magnetic resonance imaging showed that shorter latency was explained with less involvement of the brain areas that are activated when a task is relatively complex. The brain areas considered to be a part of neural substrates of imitation were significantly activated under the 1st person view conditions regardless of the hand congruency. These findings suggest that, although the latency to imitate finger lifting was determined by the complexity of the task induced with the model's perspective, imitation behavior seemed to be more effectively guided with the models filmed from the 1st person view.
模仿行为和伴随的大脑活动可能会受到所采用的模型视角的影响。本研究旨在从视角(第一人称与第三人称)和模型与执行者之间肢体的解剖一致性(一致与不一致)两方面来理解模型视角的影响。18 名年轻参与者观察了模型手指抬起行为的视频片段,并尽快用右手抬起相同的手指。一半的视频片段是从参与者的视角(第一人称视角)拍摄的,而另一半是从面对镜子的视角(第三人称视角)拍摄的。每个视频片段都描绘了模型右手(一致)或左手(不一致)的手指抬起。在四个视角条件下对模仿潜伏期进行比较的结果表明,第一人称一致和第三人称不一致条件下的潜伏期明显缩短。使用功能磁共振成像进行的血液动力学测量显示,潜伏期较短是由于任务相对复杂时激活的大脑区域参与较少所致。无论手的一致性如何,在第一人称视角条件下,被认为是模仿神经基础一部分的大脑区域都会被显著激活。这些发现表明,尽管模仿手指抬起的潜伏期取决于模型视角所产生任务的复杂性,但模仿行为似乎更容易受到从第一人称视角拍摄的模型的指导。