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使用日语分级材料的打字技能习得过程。

Acquisition process of typing skill using hierarchical materials in the Japanese language.

作者信息

Ashitaka Yuki, Shimada Hiroyuki

机构信息

Graduate School of Maritime Sciences, Kobe University, 5-1-1 Fukae-minami-machi, Higashinada, Kobe, Hyogo, 658-0022, Japan.

出版信息

Atten Percept Psychophys. 2014 Aug;76(6):1838-46. doi: 10.3758/s13414-014-0693-4.

Abstract

In the present study, using a new keyboard layout with only eight keys, we conducted typing training for unskilled typists. In this task, Japanese college students received training in typing words consisting of a pair of hiragana characters with four keystrokes, using the alphabetic input method, while keeping the association between the keys and typists' finger movements; the task was constructed so that chunking was readily available. We manipulated the association between the hiragana characters and alphabet letters (hierarchical materials: overlapped and nonoverlapped mappings). Our alphabet letter materials corresponded to the regular order within each hiragana word (within the four letters, the first and third referred to consonants, and the second and fourth referred to vowels). Only the interkeystroke intervals involved in the initiation of typing vowel letters showed an overlapping effect, which revealed that the effect was markedly large only during the early period of skill development (the effect for the overlapped mapping being larger than that for the nonoverlapped mapping), but that it had diminished by the time of late training. Conversely, the response time and the third interkeystroke interval, which are both involved in the latency of typing a consonant letter, did not reveal an overlapped effect, suggesting that chunking might be useful with hiragana characters rather than hiragana words. These results are discussed in terms of the fan effect and skill acquisition. Furthermore, we discuss whether there is a need for further research on unskilled and skilled Japanese typists.

摘要

在本研究中,我们使用一种仅有八个按键的新键盘布局,对非熟练打字员进行了打字训练。在此任务中,日本大学生使用字母输入法,通过四次按键来输入由一对平假名组成的单词,同时保持按键与打字员手指动作之间的关联;该任务的构建方式使得组块化易于实现。我们操纵了平假名与字母之间的关联(分层材料:重叠映射和非重叠映射)。我们的字母材料对应于每个平假名单词内的常规顺序(在四个字母中,第一个和第三个代表辅音,第二个和第四个代表元音)。只有在输入元音字母开始时涉及的按键间隔显示出重叠效应,这表明该效应仅在技能发展的早期阶段显著较大(重叠映射的效应大于非重叠映射的效应),但在后期训练时已经减弱。相反,与输入辅音字母的潜伏期都相关的反应时间和第三次按键间隔并未显示出重叠效应,这表明组块化对于平假名字符可能比对平假名单词更有用。我们根据扇形效应和技能习得对这些结果进行了讨论。此外,我们讨论了是否有必要对非熟练和熟练的日本打字员进行进一步研究。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/4813/4137159/0af293113d53/13414_2014_693_Fig1_HTML.jpg

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