Šimkovic Matúš, Träuble Birgit
Universität zu Köln , Köln , Germany.
PeerJ. 2015 Sep 15;3:e1243. doi: 10.7717/peerj.1243. eCollection 2015.
We explore the role of eye movements in a chase detection task. Unlike the previous studies, which focused on overall performance as indicated by response speed and chase detection accuracy, we decompose the search process into gaze events such as smooth eye movements and use a data-driven approach to separately describe these gaze events. We measured eye movements of four human subjects engaged in a chase detection task displayed on a computer screen. The subjects were asked to detect two chasing rings among twelve other randomly moving rings. Using principal component analysis and support vector machines, we looked at the template and classification images that describe various stages of the detection process. We showed that the subjects mostly search for pairs of rings that move one after another in the same direction with a distance of 3.5-3.8 degrees. To find such pairs, the subjects first looked for regions with a high ring density and then pursued the rings in this region. Most of these groups consisted of two rings. Three subjects preferred to pursue the pair as a single object, while the remaining subject pursued the group by alternating the gaze between the two individual rings. In the discussion, we argue that subjects do not compare the movement of the pursued pair to a singular preformed template that describes a chasing motion. Rather, subjects bring certain hypotheses about what motion may qualify as chase and then, through feedback, they learn to look for a motion pattern that maximizes their performance.
我们探究了眼动在追逐检测任务中的作用。与之前专注于反应速度和追逐检测准确率所表明的整体表现的研究不同,我们将搜索过程分解为诸如平滑眼动等注视事件,并采用数据驱动的方法来分别描述这些注视事件。我们测量了参与计算机屏幕上追逐检测任务的四名人类受试者的眼动。受试者被要求在另外十二个随机移动的环中检测出两个追逐的环。使用主成分分析和支持向量机,我们研究了描述检测过程各个阶段的模板和分类图像。我们发现受试者大多搜索那些在同一方向上依次移动、距离为3.5 - 3.8度的环对。为了找到这样的环对,受试者首先寻找环密度高的区域,然后追踪该区域中的环。这些组大多由两个环组成。三名受试者倾向于将环对作为单个对象进行追踪,而其余一名受试者则通过在两个单独的环之间交替注视来追踪该组环。在讨论中,我们认为受试者不会将被追踪环对的运动与描述追逐运动的单一预先形成的模板进行比较。相反,受试者会提出某些关于何种运动可能符合追逐定义的假设,然后通过反馈,他们学会寻找能使表现最大化的运动模式。