Kaupert Ursula, Thurley Kay, Frei Katja, Bagorda Francesco, Schatz Alexej, Tocker Gilad, Rapoport Sophie, Derdikman Dori, Winter York
Cognitive Neurobiology, Humboldt-Universität zu Berlin, Berlin, Germany.
Department Biology II, Ludwig-Maximilians-Universität München, München, Germany.
J Neurophysiol. 2017 Apr 1;117(4):1736-1748. doi: 10.1152/jn.00630.2016. Epub 2017 Jan 11.
Virtual reality (VR) environments are a powerful tool to investigate brain mechanisms involved in the behavior of animals. With this technique, animals are usually head fixed or secured in a harness, and training for cognitively more complex VR paradigms is time consuming. A VR apparatus allowing free animal movement and the constant operator-independent training of tasks would enable many new applications. Key prospective usages include brain imaging of animal behavior when carrying a miniaturized mobile device such as a fluorescence microscope or an optetrode. Here, we introduce the Servoball, a spherical VR treadmill based on the closed-loop tracking of a freely moving animal and feedback counterrotation of the ball. Furthermore, we present the complete integration of this experimental system with the animals' group home cage, from which single individuals can voluntarily enter through a tunnel with radio-frequency identification (RFID)-automated access control and commence experiments. This automated animal sorter functions as a mechanical replacement of the experimenter. We automatically trained rats using visual or acoustic cues to solve spatial cognitive tasks and recorded spatially modulated entorhinal cells. When electrophysiological extracellular recordings from awake behaving rats were performed, head fixation can dramatically alter results, so that any complex behavior that requires head movement is impossible to achieve. We circumvented this problem with the use of the Servoball in open-field scenarios, as it allows the combination of open-field behavior with the recording of nerve cells, along with all the flexibility that a virtual environment brings. This integrated home cage with a VR arena experimental system permits highly efficient experimentation for complex cognitive experiments. Virtual reality (VR) environments are a powerful tool for the investigation of brain mechanisms. We introduce the Servoball, a VR treadmill for freely moving rodents. The Servoball is integrated with the animals' group home cage. Single individuals voluntarily enter using automated access control. Training is highly time-efficient, even for cognitively complex VR paradigms.
虚拟现实(VR)环境是研究动物行为所涉及大脑机制的强大工具。运用这项技术时,动物通常头部固定或被固定在背带中,而针对认知上更复杂的VR范式进行训练十分耗时。一种允许动物自由活动且能持续进行与操作员无关的任务训练的VR设备将带来许多新应用。关键的潜在用途包括在动物携带小型移动设备(如荧光显微镜或光电极)时对其行为进行脑成像。在此,我们介绍Servoball,一种基于对自由移动动物的闭环跟踪和球的反馈反向旋转的球形VR跑步机。此外,我们展示了这个实验系统与动物群居笼舍的完全整合,单个动物可以通过带有射频识别(RFID)自动门禁控制的隧道自愿进入并开始实验。这种自动动物分选器起到了实验者的机械替代作用。我们使用视觉或听觉线索对大鼠进行自动训练以解决空间认知任务,并记录空间调制的内嗅细胞。当对清醒行为大鼠进行电生理细胞外记录时,头部固定会显著改变结果,以至于任何需要头部移动的复杂行为都无法实现。我们在开放场地场景中使用Servoball规避了这个问题,因为它允许将开放场地行为与神经细胞记录相结合,以及虚拟环境所带来的所有灵活性。这种带有VR竞技场实验系统的整合群居笼舍允许对复杂认知实验进行高效实验。虚拟现实(VR)环境是研究大脑机制的强大工具。我们介绍Servoball,一种用于自由移动啮齿动物的VR跑步机。Servoball与动物群居笼舍整合在一起。单个动物通过自动门禁控制自愿进入。即使对于认知复杂的VR范式,训练也具有很高的时间效率。