National Institute of Information and Communications Technology.
J Exp Psychol Gen. 2020 Jan;149(1):125-137. doi: 10.1037/xge0000621. Epub 2019 Jun 3.
Interacting with others to decide how finite resources should be allocated between potentially competing parties is an important part of social life. Considering that not all of our proposals to others are always accepted, the outcomes of such social interactions are probabilistic and risky. Here, we highlight cognitive processes related to value computations in human social interactions, based on mathematical modeling of the proposer behavior in the Ultimatum Game. Our results suggest that the perception of risk is an overarching process across nonsocial and social decision-making domains, whereas the nonlinear weighting of others' acceptance probabilities appears to be more closely associated with social interactive decision-making situations in which others' valuation processes needs to be inferred. Despite the complexity of social interactive decision-making, human participants adjust their risk and probability weighting parameters while interacting with opponents with different social value orientations, and these parameters governing participants' decision-making strategies are influenced by the inferences participants make about their opponents (e.g., how prosocial they think their opponent is relative to themselves), as well as their own social value orientation. (PsycINFO Database Record (c) 2019 APA, all rights reserved).
与他人互动,以决定如何在潜在竞争方之间分配有限的资源,是社会生活的重要组成部分。考虑到并非我们对他人的所有提议都能始终被接受,因此此类社会互动的结果具有概率性和风险性。在这里,我们根据最后通牒博弈中提议者行为的数学建模,强调与人类社会互动中的价值计算相关的认知过程。我们的研究结果表明,风险感知是一个贯穿非社会和社会决策领域的总体过程,而对他人接受概率的非线性加权似乎与社会互动决策情境更为密切相关,因为需要推断他人的估值过程。尽管社会互动决策很复杂,但人类参与者在与具有不同社会价值取向的对手互动时会调整其风险和概率加权参数,而这些参数支配着参与者的决策策略,受到参与者对其对手的推断(例如,相对于自己,参与者认为对手有多么亲社会)以及自身社会价值取向的影响。(PsycINFO 数据库记录(c)2019 APA,保留所有权利)。