Smith Stephanie, Barajas Kimberly, Ellis Brandi, Moore Christina, McCauley Spencer, Reichow Brian
School of Psychology, The University of Southern Mississippi, Hattiesburg, MS, USA.
Department of Psychological and Brain Sciences, University of Delaware, Newark, DE, USA.
Behav Modif. 2021 Jul;45(4):641-666. doi: 10.1177/0145445519878670. Epub 2019 Oct 3.
The Good Behavior Game (GBG) is widely recognized as an evidence-based intervention that reinforces prosocial behaviors and discourages disruptive behaviors among students in the classroom setting. The current meta-analysis synthesized randomized controlled trials of the GBG to examine its impact on proximal student outcomes across seven studies representing 4,700 children. Although recent reviews focusing on single-case studies of the GBG have reported moderate to large treatment effects, our results were quite modest in comparison (hedges' = 0.09-0.32). Treatment effect sizes also varied according to outcome and sex. The GBG significantly outperformed the comparison conditions for peer-rated conduct problems and shy/withdrawn behavior as well as teacher-rated conduct problems for which a greater effect was found for girls relative to boys. Moreover, the treatment effect in favor of the GBG for reading comprehension was specific to boys and not girls. No significant differences were found between the GBG and comparison conditions for inattention and teacher-rated shy/withdrawn behavior. These results suggest that the GBG may not be as impactful as originally reported and the intended population and treatment targets should be considered before its implementation in the classroom.
良好行为游戏(GBG)被广泛认为是一种基于证据的干预措施,可强化亲社会行为,并抑制课堂环境中学生的破坏性行为。当前的荟萃分析综合了GBG的随机对照试验,以检验其对七项研究中近4700名儿童的学生近期成果的影响。尽管最近关注GBG单病例研究的综述报告了中度至较大的治疗效果,但相比之下我们的结果相当有限(赫奇斯效应量 = 0.09 - 0.32)。治疗效果大小也因结果和性别而异。GBG在同伴评定的品行问题和害羞/退缩行为以及教师评定的品行问题上显著优于对照条件,其中相对于男孩,女孩的效果更显著。此外,GBG在阅读理解方面对男孩的治疗效果是特定的,对女孩则不然。在注意力不集中和教师评定的害羞/退缩行为方面,GBG与对照条件之间未发现显著差异。这些结果表明,GBG可能不像最初报道的那样有影响力,在课堂上实施之前应考虑目标人群和治疗目标。