Zhuang Wei, Yin Keyi, Zi Yahua, Liu Yu
School of kinesiology, Shanghai University of Sport, Shanghai 200438, China.
Brain Sci. 2020 Jul 15;10(7):454. doi: 10.3390/brainsci10070454.
During the last two decades, esports, a highly competitive sporting activity, has gained increasing popularity. Both performance and competition in esports require players to have fine motor skills and physical and cognitive abilities in controlling and manipulating digital activities in a virtual environment. While strategies for building and improving skills and abilities are crucial for successful gaming performance, few effective training approaches exist in the fast-growing area of competitive esports. In this paper, we describe a non-invasive brain stimulation (NIBS) approach and highlight the relevance and potential areas for research while being cognizant of various technical, safety, and ethical issues related to NIBS when applied to esports.
在过去二十年中,电子竞技作为一项竞争激烈的体育活动,越来越受欢迎。电子竞技中的表现和竞争都要求玩家具备精细运动技能以及在虚拟环境中控制和操纵数字活动的身体和认知能力。虽然培养和提高技能与能力的策略对于成功的游戏表现至关重要,但在快速发展的竞技电子竞技领域,有效的训练方法却很少。在本文中,我们描述了一种非侵入性脑刺激(NIBS)方法,并强调了研究的相关性和潜在领域,同时也认识到将NIBS应用于电子竞技时涉及的各种技术、安全和伦理问题。